Both servers are down.....
- Hermskii
- Site Admin
- Posts: 8695
- Joined: Sun Jul 10, 2005 9:56 pm
Options
You here that peeps! We can get it to do anything we want legally! I'll say that I want several mods built into it and I can send base code for most of them. I would want thesemods to have their options be able to be modified in a new MonsterHunt,ini type file. The mods would include features like:
Most of the Bigi mod options.
Antiboost with cliet side options.
ACLS
Boden's Keep it clean
Vahalla
Server adds
built in D3D crash protection
Antiflood
limited grapple hook
kick idler
lag monitor and maybe some zero ping
I'm all of that will take forever but man would it be cool. I'm also sure K is about to wet herself. She'll have many other coder ideas that I don't even know to mention.
Most of the Bigi mod options.
Antiboost with cliet side options.
ACLS
Boden's Keep it clean
Vahalla
Server adds
built in D3D crash protection
Antiflood
limited grapple hook
kick idler
lag monitor and maybe some zero ping
I'm all of that will take forever but man would it be cool. I'm also sure K is about to wet herself. She'll have many other coder ideas that I don't even know to mention.
~Peace~
Hermskii
Hermskii
- K
- Posts: 1485
- Joined: Wed Aug 03, 2005 9:09 am
Re: Options
Are you talking about re-coding MH to include all these extras?Hermskii wrote:You here that peeps! We can get it to do anything we want legally! I'll say that I want several mods built into it and I can send base code for most of them. I would want thesemods to have their options be able to be modified in a new MonsterHunt,ini type file. The mods would include features like:
Most of the Bigi mod options.
Antiboost with cliet side options.
ACLS
Boden's Keep it clean
Vahalla
Server adds
built in D3D crash protection
Antiflood
limited grapple hook
kick idler
lag monitor and maybe some zero ping
I'm all of that will take forever but man would it be cool. I'm also sure K is about to wet herself. She'll have many other coder ideas that I don't even know to mention.
Or are you wanting to make a new Health/ammo regen mod that includes all these things?
I would leave the base MH mod alone "except for fixing bugs and recoding to gain more stability."
Making an new improved BIGI mod witch included all the server tools and mods we use on MHM would be the best idea.
Call it the {MHM} Mod or the HermskiiSpecial
You should also add in some kind of server moderator powers for policing the server.
I just think there should not be twenty different base MH mods. There should be one only "shrimps" If we recode it to make it better we should still have only one "shrimps"
As opposed to having twenty different MH mutators all with different features for different servers.
- Hermskii
- Site Admin
- Posts: 8695
- Joined: Sun Jul 10, 2005 9:56 pm
Giggles
Herm giggles with anticipation! Yes, you are seeing this the way I am. Might as well build it in rather than have potential conflicts through 3rd party mods. I need to give you each mod that I use and tell you what I want to use from them and get rid of the rest of the pork barrel coding that I don't use.
This will be sweet because it gives me a lot more control and hopefully it will all be in a single ini file. While watching TV I had thought of several other things that I need to know about before I can make request to have adjustmets built in like how about that issue where maps have built in health quantities that are larger than what I give by default? BTW, I'm totally OK with removing all unreal weapons and replacing them with UT weapons. I already have permission to manipulate the BIGI mod. That is the first one you need to see. Right now I use a different one that has additional fixes in it that I got from another admin. I don't have permission to alter it. Maybe there will be a way to get the same result but do it in a different way. That may be an issue for many of the mods I'd like to have built into this mod.
We'll talk later.
This will be sweet because it gives me a lot more control and hopefully it will all be in a single ini file. While watching TV I had thought of several other things that I need to know about before I can make request to have adjustmets built in like how about that issue where maps have built in health quantities that are larger than what I give by default? BTW, I'm totally OK with removing all unreal weapons and replacing them with UT weapons. I already have permission to manipulate the BIGI mod. That is the first one you need to see. Right now I use a different one that has additional fixes in it that I got from another admin. I don't have permission to alter it. Maybe there will be a way to get the same result but do it in a different way. That may be an issue for many of the mods I'd like to have built into this mod.
We'll talk later.
~Peace~
Hermskii
Hermskii
- Hermskii
- Site Admin
- Posts: 8695
- Joined: Sun Jul 10, 2005 9:56 pm
