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FAQ

Post by *POTS* » Thu Mar 12, 2009 3:45 pm

MEAT's FAQ (clickable link)
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Re: FAQ

Post by *POTS* » Thu Mar 19, 2009 6:48 pm

Nexgen Tutorial

Since I still haven't found a Nexgen tutorial, I'm gonna post the ASC one (both the old ASC console and the new Nexgen one share many commands).
It is available here.

Here's a summary just for starters:
To Bring Up the Nexgen Console
1. Push your letter T on your keyboard, or whichever key you have mapped to "Say".
2. Type !open. You'll say "!open" into chat, and the Nexgen window will open.

Open Map Vote
Opens the BDBMapVote window so that you can vote on the next map. Can also be performed without opening Nexgen by saying !vote into chat.

Balance Teams
If one team has more players than the other, click this button to balance the teams. This will select a random non-flag/ball carrier player and move them to the opposite team to even the numbers. This can also be invoked by sending !team into the chat.

Quick Team Switcher
Click the color of the team you wish to join. You can also invoke this in chat by an exclamation point followed by team color -- for instance, !blue or !red

Quick Slot Switcher
Click to switch between being a player and being a spectator. This can also be invoked by saying !player or !spectator into the chat. (The abbreviations !play and !spec also work.)
All of these commands don't require admin privileges. Some of them might not work for Nexgen, since they've been written for ASC.
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Re: FAQ

Post by *POTS* » Sun Mar 22, 2009 1:31 pm

Useful Key Bindings

Link #1 :arrow: viewtopic.php?f=4&t=691
Link #2 :arrow: viewtopic.php?f=4&t=1026
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Re: FAQ

Post by *POTS* » Fri Mar 27, 2009 9:28 pm

What is UT Jailbreak?

UT Jailbreak is a team game modification for Epic's renowned first-person shooter Unreal Tournament.

Stay out of Jail!

In Jailbreak, like in many other game types, your objective is to frag the opposing players—but unlike other game types, fragged players go straight into safe custody in the enemy prison when they're killed. To get them out of there, one of their teammates will have to fight his way into the enemy base and trigger the jail release switch that's hidden there (Jailbreak!). It is your task to defend your prison release switch and to free your own teammates when they're in jail. If your opponents manage to get all members of your team in prison, the opposing team will score a point, and your team will die a horrible death.

Jailbreak strongly focuses on team play and forces players to take on different roles for their team as the game goes on—defending their release switch, going into offense to frag opponents, or attacking the enemy base to release your own team members from prison. You'll have to be a versatile player to survive and win a game of Jailbreak.
UT Jailbreak Features

Bases, Prisons, and Release Switches
The basic equipment for any Jailbreak map. Stay alive or you'll be put in jail; defend your base to keep attackers out; and fight your way into the enemy base to the switch to release your teammates.

[Various death sequences]

UT Jailbreak prisons come in many shapes, and each of them has its own inventive way to end the lowly lives of the imprisoned players once an entire team has been captured and the other team scores. Prepare to be depressurized, eaten by monsters, shot into space, drowned in slime or extinguished in big explosions.

The Arena
There's more than one way to get out of jail and the Arena is the honorable escape. At fixed intervals, one imprisoned player from each team is placed in a small deathmatch arena where you will fight for your freedom. The winner is released and the loser is sent back to prison in shame while your fellow inmates watch it all on the Jailbreak ArenaCam!

Information at your Fingertips
The all-new heads-up display (HUD) and scoreboard of Jailbreak III provide you with all the information you need to successfully plan your tactics: Where your teammates are, how to get to the release switch, how many of your and your opposing team's players are still running around in freedom, how much time is left until the game ends, and how well you and your opponents have been performing so far in this match. Use your brains to win the game.
Source:
http://jailbreak.beyondunreal.com/press ... #jailbreak
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Re: FAQ

Post by Scify » Sat Mar 28, 2009 1:02 am

Hey Pots or Reiyel if play on my laptop I donwload that Nexgen again. Can I use again ?

I like that because if geet stuck some where I can use it kill myself :shock:
" If I had a brain, I'd be dangerous!"

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Re: FAQ

Post by *POTS* » Sat Mar 28, 2009 2:12 am

You don't need to use the Nexgen mutator in order to kill yourself while in game. You just need to use the "suicide" command: open your console and type suicide, or, even better, bind the "suicide" command to a key you don't use, for example open your console and type:

set input X suicide

where X is the chosen key in this case. Hope it helps.
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Re: FAQ

Post by -HellFire- » Sat Mar 28, 2009 8:47 am

I use Ctrl but that makes no difference.
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Re: FAQ

Post by *POTS* » Sat Mar 28, 2009 8:29 pm

Last edited by *POTS* on Sat Mar 27, 2010 6:47 pm, edited 3 times in total.
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Re: FAQ

Post by *POTS* » Sun Mar 29, 2009 7:02 pm

Skin Codes
The Supreme One wrote:alot of ppl on MHM r starting u get interested in skin codes so i thought id give a list of some and tell ya how too do em

open console and put: open entry?skin=example.example

heres some good 1's

genfluid. followed by...
lava
water
tar
gmist

botpack. followed by...

we_a0
sasmd_t
asmd_t
bloodsplat
tloc
mini_T
pbolt
static_a0

random put in as seen below

ladrarrow.arrow_a0
logo.utlogo
unrealshare.bs_a0
xbpfx.inxmars
xbpfx.inxs
engine.medfront.texture

heres a site with aload on it http://www.rockemhard.com/museum.htm

so for eg if u wanted genfluid lava 1 u would put

open entry?skin=genfluid.lava

then dont recconect click bak on the server using favourites.

enjoy :D
The Supreme One wrote:that list looks familar ^^ 8)...............my list is alittle better :P

Code: Select all

Skin Codes & Skin Descriptions
  
botpack.asmdex_a0                               Dark flickering electric blue 
botpack.chunk_a0                                 Alternating orange glow 
botpack.exp5_a0                                 Smoky explosion + brown speckles 
botpack.fglow_a0                               Orange and yellow pulsing glow 
botpack.ge1_a0                                  Green explosion (bio-gun green) 
botpack.heexpl1_a0                             Smoky white explosion 
botpack.impact_a0                              Mottled orange 
botpack.ne_a0 Orange                          tinted flame explosion 
botpack.us1_a0                               Blue-tinted smoke bomb 
botpack.utsmoke.us10_a0                       Slowly moving grey-white smoke    
botpack.we_a0                                 Orange and white rocket explosion 
botpack.we_a1                                Nearly black explosive residue 
city.lpad_a0                                  Tarmac grey with animated guiding-lights 
indus7.offline_a0                             Ultra-cool animated icons + text 
ladrarrow.arrow_a0                             Flat red with animated stripes 
playershp.scrn_a0                             Dark green with flickering purple 
unrealshare.bbs_a0                            Grey + metallic shimmer 
unrealshare.bp6_a0                            Black with red flashes 
unrealshare.bs2_a0                            White + metallic shimmer 
unrealshare.de_a0                             Brown smoky explosion 
unrealshare.dise_a0                           Rapid green-speckled flash 
unrealshare.disb_a0                           Rapid blue-speckled flash 
unrealshare.diso_a0                           Rapid red-speckled flash 
unrealshare.disy_a0                           Rapid yellow-speckled flash 
unrealshare.dt_a0                             Black with inner brown-white glow 
unrealshare.e_a0                              Pink-tinged white smoky explosion 
unrealshare.e6_a0                             Blue-grey heavy electrical discharge 
unrealshare.sc_a0                             Blue-grey light electrical discharge 
unrealshare.skj_a0                           Cool smoky body + crackling orange head 
unrealshare.sp_a0                             Light smoky grey over pitch black 
unrealshare.effects.arc                       Cyan-blue electrical discharge arc 
ancient.base.a_bs                             Gold, sliver and bronze matt 
ancient.wall.walla                            Mottled rocky brown 
botpack.asmd_t                                ASMD shock-rifle + blue stripes 
botpack.bloodsplay                            Disturbing blood-flecked white zombie 
botpack.eight_t                               Ultra-cool rocket launcher 
botpack.flak_t                                Flak cannon 
botpack.mini_t                                Mini-gun 
botpack.sasmd_t                               Very cool super ASMD shock-rifle 
botpack.skins.chainsaw                        Chainsaw 
botpack.skins.jflag1                          Flat primary colours 
botpack.skins.jtutot                          Enforcer 
botpack.skins.jwarhead                        Redeemer 
botpack.skins.mux                             Mini-gun muzzle flash 
botpack.skins.tloc                            Cool translocator 
crypt2.light.c_lite                        Peach + brown stripes 
decayeds.ceiling.dceilng                   Brown arms + legs, paved chest 
decayeds.panel.signs                       Brown base + purple splotches 
engine.medfront.texture                    Cool font-based skin 
genfx.gradient.fibre                       Black with fluorescent green stripes 
genfx.palettes.cfire                       Disco-style neon patches 
genfx.palettes.cwater                      Flat patches of blue 
genin.deco.coppr                           Rusted copper green 
genin.tiles.tile                           Very cool green and white slashes 
palettes.misc.cfire                        Multicoloured weapon discharge 
playershp.deco.pblood                      Messy blood explosion 
rainfx.amcrat                              Metallic grey robot base 
spacefx.planet                             Planet Earth 
unrealshare.hud                            Red-brown mottled grey 
unrealshare.icons.crosshair                Black with green stripes 
unrealshare.skins.jbook                    Flat, matt yellow, green and red 
unrealshare.skins.jfish2                   Opalescent white 
utmenu.skins.cc1                           Metallic grey with red patches 
xbpfx.inxmars                              Planet Mars 
xbpfx.inxs                                 Cool grey-green combat gear 
botpack.pblst_a0                           Green-yellow flicker 
botpack.skins.jbrifle2                     Cool biorifle skin 
decayeds.panel.dscreen                     Multi-coloured runes 
genfluid.water                             Mottled blues 
genin.cryst                                Crystalline blue and green 
soldierskins.hkil                          War machine wrapped around soldier 
unrealshare.smokeblack.bs_a0               White lightly shimmering skin 
unrealshare.sp5_a0                         Smoky black - very dark 
ancient.column                             Paving block grey 
genfx.fibre1                               Metallic red with gold striped arms 
botpack.effects.gbproj                     Flickering tan coloured flash 
botpack.g1r_a0                             Blue-green flashing extremities 
botpack.pend_a0                            Explosive green flash 
botpack.s3r_a0                             Smoky grey-black 
botpack.skins.jcar                         Metallic body suit + buttons 
botpack.static_a0                          Fuzzy TV static 
crypt2.deco.c_mural                        Brown with red bands 
crypt2.window.cglasw                       Mottled red dragon scales 
decayeds.light.dlaser                      Fluorescent stripes 
genearth.rock                              Light rocky brown 
genearth.rock.wrcka                        Dark rocky brown 
genfluid.sky.skytst                        Mottled orange-brown 
genfluid.water.tar                         Mottled purple-blue 
genfx.gradiant.L                           Unusual static matt colours 
t1-logo.utlogo                             The UT logo (offline only) 

Team game skinz 
genearth.rock
botpack.skins.jcar
botpack.skins.tloc
Genfluid.lava 
crypt2.light.c_lite <---use this as a nali class player for the best invisible skin.(not teamgames)

Rainbow skin:     genfx.palettes.cfire
Source :arrow: viewtopic.php?f=1&t=804&start=0
Killer Klownz wrote:Interesting post.

http://www.bartell.utvinternet.com/skin ... cheats.htm
Source: :arrow: viewtopic.php?f=4&t=1596
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Re: FAQ

Post by *POTS* » Wed Jun 10, 2009 7:48 pm

UMOD Extractor

:arrow: viewtopic.php?f=4&t=955&p=9095

Brief description
UMOD extractor is a useful tool that let you "decompress" all UMOD (Unreal Modules) files.

:arrow: You can download it HERE
Last edited by *POTS* on Wed Apr 07, 2010 9:07 pm, edited 2 times in total.
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Re: FAQ

Post by *POTS* » Sat Jun 13, 2009 8:20 pm

UTMcoop

Brief description
UTMcoop is a mutator that allows you to play as an Unreal monster on those servers that have it installed.
On the Valhalla Avatar servers you appear as a monster but you cannot use the monster's abilities (e.g. melee attacks, range attacks, flight, etc.)

:arrow: You can download it HERE
Last edited by *POTS* on Wed Apr 07, 2010 8:54 pm, edited 1 time in total.
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Re: FAQ

Post by -HellFire- » Sat Jun 13, 2009 8:25 pm

I saved it this time :D
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Re: FAQ

Post by *POTS* » Sat Jun 13, 2009 8:31 pm

Yup I realized it was not here so I've added it. :wink:
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Re: FAQ

Post by -HellFire- » Sat Jun 13, 2009 8:32 pm

*POTS* wrote:Yup I realized it was not here so I've added it. :wink:
I founded it in that thread before your post but it toke some time..
This is easier to find :D
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Re: FAQ

Post by BIOMECH » Mon Jun 15, 2009 10:29 am

I'm guessing UMH is a Valhalla Avatar server then, hey if we get another MHM server up can we have it as Mcoop? :mrgreen:
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