OK guys, this might be an odd request but bear with me....I have been playing around with mod ideas for MH maps. What are some suggestions you might have? To give you an idea last night I made a mod that replaced the trans puck with a pokeball. When you toss it, reclassed zombies poured out of it and attacked all the monsters (but not players). I set them to all die in 30-60 seconds so it didn't mess up the monster count. It was fun and funny but got boring really quickly. The zombies just rape everything. Anyhow mod idea: -strikeout!-
So what are some ideas about how to make MH fun? It can be new items, abilities, monsters, really anything. Don't be shy. If you've ever thought "Man, wouldn't it be cool if....", share that. I want to make some of the older maps fun again.
New ideas
- -HellFire-
- Posts: 1356
- Joined: Sat Oct 18, 2008 6:05 am
Re: New ideas
Maybe a kind of "Present Box" which gives you something special like a Translocator, Redeemer or Invisibilty? 


- BIOMECH
- Posts: 1838
- Joined: Sat Oct 18, 2008 1:36 am
Re: New ideas
A translocator where left-click fires a trans beacon which turns into a type of friendly monster and the secondary fire somehow allows you to select combinations of attacks and health etc. brings up a menu or something...Either that or it has it's own menu like the Nexgen one .
Like you have 20 points and you use them to buy health, attacks, abilities etc.
Ideas being possible to create, and if created, not break the map, was never specified.
Like you have 20 points and you use them to buy health, attacks, abilities etc.
Ideas being possible to create, and if created, not break the map, was never specified.
