This is a great start on Tactics Discussion to help Average Redeemer Players improve their skills against the Best of the Redeemer players or Any players for that matter!
(By the term Best Redeemer players I mean that are STILL playing on Our Redeemer Servers: CMM, CG, MRS and RVH anyway.)
(There are some GREAT redeemer players that aren't around or at least aren't around as much anymore.)
This is ALSO over at Hook's UT Place!
Here goes MY (Hook's) addition as what I have observed when playing Klownz or MEAT and advice.
Hermskii can remember playing much better than myself (I'm getting Old) so I used his post (above) as an Outline to "jog" my memory!
I have played (and still play) MEAT quite a bit and I totally enjoy it, but I have played Klownz only a couple of rare times...(he doesn't play CMM either)
OK - HERE goes it...
Hermskii:
Klownz is fun to play. If he knows you have seen him then he drops one to your left and one to your right while he back-pedals away. He'll then put one behind you and in front of you. Pretty hard to get away unless you are on low grav.
Hook:
I have only played with Klownz 2 times I believe and Both times he has left quickly.
(I am not saying that he left because of me - don't know why he left actually)
Also, Both times were with just Klownz, MEAT and myself (Hook) - no others.
In the small amount of time he was there, he didn't seem too bad to play.
Much more of a conventional and predictable player than MEAT - at least for what I saw in the time we played.
He seemed to keep his distance for the most part.
We have LOW Gravity at CMM so I suppose you could get away from the "Klownz Kross" more easily there.
The Klownz Kross (I'll COIN it) is a technique that I myself employ at times, although a bit differently in a design to be more confusing to the victim.
Hermskii:
If he (Klownz) thinks you haven't seen him then it is a hole different story. If he thinks you haven't seen him then he will sneak in and telefrag you just like that!
Hook:
Maybe on HIS server or CG or MRS - but of course we do not allow the transloc at CMM.
PS: Telefragging Hook USUALLY means YOUR death also or maybe JUST Your death!
(Exception: MEAT I gotta say is a sneakier and faster telefragger than most so he gets away with it quite a bit more than others do!)
Hermskii:
If you get into a good fight with him, he comes back to the exact spot where he died last which is awesome because I hate hunting all over on those massive maps some people here use. I like that he comes right back to where the action is. Kudos for that Klownz.
Hook:
Yes, I noticed that! I kept seeing him inch in to where you can actually see and fight him!
However, he did disappear at times and did the hide-N-glide also.
Hermskii:
MEAT is very different. He always takes the high spot. He always moves and does so in circles. He always leaves his translocator somewhere first so he can teleport away to safety. MEAT is faster than Klownz in movement due to better use of the translocator.
Hook:
I gotta totally agree with this statement about MEAT's play.
If you find his transloc somewhere, send a missile into it for a kill.
The best way to Frag the MEAT is to surprise him!
Run around and soon you will run smack into him!
I have done this quite a few times, although not on purpose.
I really should practice this myself because he DOES move around a lot - and in general circles - kind of like when playing regular DeatMatch.
Another MEAT advice - once you DO frag MEAT, don't let up.
When MEAT gets fragged, it is usually a BIG surprise to him and he gets quite rattled.
I have on several occasions (when my adrenalin kicks in) fragged him 3, 4 or even 5 times in a row or in short succession because of him being rattled and confused when first fragged.
Don't give him time to recover and find a hiding spot.
Hermskii:
I still want to call bloody foul in that you can actually translocate away in a straight line from my Deemer. It should not even be close. The Deemer should always be much faster. Makes me sick to think about it.
Hook:
Oh well, I guess that is why some Redeemer Arenas have it - to use as an escape from facing the nuke! LOL