Ammo regeneration

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K
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Ammo regeneration

Post by K » Tue Jul 22, 2008 11:31 pm

can you turn it up a little.
It is almost imposable to finish a map in a timely matter by yourself with it set as slow as its currently set. :?

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Hermskii
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Yes

Post by Hermskii » Wed Jul 23, 2008 8:07 pm

Yes I can and will. Thank you for the input. I too thought it was pretty hard and have been assured I now run one of the toughest MH servers. Maybe that is why it is empty currently.
~Peace~

Hermskii

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Hermskii
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Actually...

Post by Hermskii » Wed Jul 23, 2008 9:39 pm

Actually, I'm tempted to leave it as is because this is the max settings for regen I can have and still have a player be able to drown. The regen at any higher setting restores health faster than drowning can take it away making it unfair or totally unrealistic at least. Let me think about it some more. I guess I'll up the regen and retest or maybe there is another formula that will regen faster but not faster than drowning takes health. There are two settings in the ini that control the regen and it is hard to set them to be honest. One is how much per regen cycle and another is how many seconds per cycle I think. I'll increase the amount per second first and go try to drown myself. CYA!
~Peace~

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Post by K » Wed Jul 23, 2008 11:02 pm

I am unsure what mod your using now, but all the ones i have used have had separate ammo and health bouleen.

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Hermskii
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Answer

Post by Hermskii » Thu Jul 24, 2008 8:58 am

Here is the part of the INI that effects the ammo regen and the health regen:


[mhexcal3.MonsterBase]
AmpTime=9999999
Redeemertime=9999999
HealthTime=9999999
bgiverandomweapon=False
bgiverandomamp=False
bgiverandomredeemer=False
HealthRegenPerSec=3
HealthRegenPerSecMin=1
MaxHealth=500
bUseRegenAmmo=True
bUseRegenHealth=True
MaxRegenHealth=199
HealthRegenPerKill=0
DefaultHealth=199
AmmoRegenCount=2
miniammomax=200
bioammomax=200
shockammomax=200
pulseammomax=200
ripperammomax=200
flakammomax=200
eightballammomax=200
sniperammomax=200



You were wanting more health regen right? I'll have to go back and look at the topic again. This is the INI after I made the adjustment to add more health faster.

Damn, so I see you wanted more ammo. I'll make the adjustment and post the new INI when it is done.

OK, I doubled the ammo regen and put health back to normal. Here it is:

[mhexcal3.MonsterBase]
AmpTime=9999999
Redeemertime=9999999
HealthTime=9999999
bgiverandomweapon=False
bgiverandomamp=False
bgiverandomredeemer=False
HealthRegenPerSec=2
HealthRegenPerSecMin=1
MaxHealth=500
bUseRegenAmmo=True
bUseRegenHealth=True
MaxRegenHealth=199
HealthRegenPerKill=0
DefaultHealth=199
AmmoRegenCount=4
miniammomax=200
bioammomax=200
shockammomax=200
pulseammomax=200
ripperammomax=200
flakammomax=200
eightballammomax=200
sniperammomax=200

[mhexcal3.CNaliFruit]
MaxHealth=500

[mhexcal3.CHealthBox]
MaxHealth=500

[mhexcal3.CHealthPack]
MaxHealth=500

[mhexcal3.CHealthVial]
MaxHealth=500
~Peace~

Hermskii

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Post by K » Thu Jul 24, 2008 11:10 am

A little faster health might be cool , but didn't ask for health.
Specially if it stops you from drowning.

Just faster ammo is needed.
Allot of maps don't have sufficient ammo pickups :D
And when they do your full ammo cap is always way to low to really kick some but.

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Hermskii
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Well...

Post by Hermskii » Thu Jul 24, 2008 7:45 pm

I made the changes but never rebooted being there were players on all the time. I suspect the server has crashed at least once since so I think it's running with the new settings. Give it a try out and let me know. I may do the same right now. CYA!
~Peace~

Hermskii

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