Nothing to know a lot about me, Unreal is my favorite first person shooter, I don't usually play anything else. UNless you count in Racing games, I can talk about those all days long.
Any game that makes me button mash... And make me button mash cleverly, is a good game!
Remember... Games??? Are meant to be fun?
How many buttons you need in a table? A few... How many? The necessary. I keep that in mind whenever I feel or creating something or making a sketch... (Or putting it all together in my mind)
Best controls for a game? Keyboard? Stick? Mouse? All of them, each of them have got strengths and weaknesses. I tried them all. Except of the arcade stick I'm tooo young for that - but Dad plows with it! Once he played a street fighter type game or maybe it was the original but he NEVER played it before. Think what, he beat all his friends the first time... Why??? The bruce lee approach, be faster than your opponent

maybe I can master Pac-Man with that because I suck at it I can't get past a level... Rally X from the same year Instead I have enormous skill in it, but that's because input is laid back... It works alright with a D-Pad, keyboard, arcade stick, as there's less active maneuvering required unlike Pac-Man, which is a game I want to prove myself I can do well in it.
Ahh geez I am talking about other games again!!
So that's me, I love the side-road, a view to the beach. I never check Downtown... Which is why I missed this place, Things go over my head easily.
I don't consider myself an UT player, All time I played Monster Hunt, and Total Conversions within the game, never the real deal.
But... I had a friend who has never... I say NEVER played the game stock. He spent all his energy into making UT HIS OWN GAME.
Sometimes the modded experience can feel enhanced, it lets you feel & explore the limits that otherwise would be impossible to materialize.
Like a game where all you have to do is blow each other with outrageous tools... I think that's called the Redeemer

My friend had done a version of it that fired in an arc... I found it cool because even if you missed it would still hit ground. (We played it on large Vehicle CTF size maps and that concept worked & executed solid ) But that's what I can add about his experience that can be interesting here.
I'll consider to join any of the servers, I haven't played for 12 years, I'd move to other side stuff like Total Conversions to put lightly... I could try to get elaborate

I love this site, Hermskii provived easy access to information and lets the clever users post... Good reads as I surf through here, keep it up!