KiLLaKeLLeR

Please introduce yourself here. Follow the directions in the sticky named "Hermskii"
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ZippityDooDa
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KiLLaKeLLeR

Post by ZippityDooDa » Sat Jul 17, 2010 8:57 am

Some of you may know me, im KK from HUTP, server admin and novice mapper(just started) I know hermskii,gopostal, meat as well as a few more, I am getting into the creative and editing side of UT and hope to get some more information/tutorials and help from some of you, I recently finished my first ever UT CTF map and if anyone is interested I will gladly send you a copy for review and critique, thanks guys.
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Re: Hello All

Post by BIOMECH » Sat Jul 17, 2010 10:54 am

Welcome to the forum! :)

I tend focus on the combat and immersion side of UT, so I guess this makes me the doorman :lol: Jokes aside, we have some pretty skilled people around who should be able to help.
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Re: Hello All

Post by Blood Asp » Sat Jul 17, 2010 3:50 pm

I Know ur name for some reason, Welcome here :P
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Re: Hello All

Post by Hermskii » Sat Jul 17, 2010 11:44 pm

Hello Killer! I thought you were stepping away from and not towards it. I'm gtlad to see you made the right choice and I'm sorry it took so long to reply if it did. I just now have my system in a forever forward state and up and running too! We expect big things here from you and feel free to post your map here. Peeps will grab it, play it and ruhlessly tell you how they feel about it. Expect to take some damage but it is all for the better as you map going forward.

So don't get upset. just hear what they say and move forward! Welcome to the show!
~Peace~

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Re: Hello All

Post by ZippityDooDa » Mon Jul 19, 2010 10:06 pm

THanks Guys! I will be uploading shortly!
Try My new Server as well :)

69.28.220.120:7777 Near All Gametypes 16 slot FAST SERVER
Last edited by ZippityDooDa on Sat Aug 28, 2010 5:54 am, edited 1 time in total.
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Re: Hello All

Post by Hook » Tue Jul 20, 2010 8:27 am

KiLLaKeLLeR wrote:THanks Guys! I will be uploading shortly!
Try My new Server as well :)

72.5.152.42:7777 Near All Gametypes
Make sure that you ZIP it up when you do upload it. :P

PS: we are testing this map out currently to make sure it is ready for prime time. :wink:
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Re: KiLLaKeLLeR

Post by Prowner » Mon Sep 27, 2010 1:09 am

Time for me to be belated....
I want a copy of your map. I wanna see if I can find some ways to make it more realistic and maybe add some extra features. I'm not super great but still decent at making advanced stuff, but with my best efforts I can make something look really good! :wink: :D
I will either save you or kill you, convince me otherwise.
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Re: KiLLaKeLLeR

Post by ZippityDooDa » Mon Sep 27, 2010 1:14 am

Prowner wrote:Time for me to be belated....
I want a copy of your map. I wanna see if I can find some ways to make it more realistic and maybe add some extra features. I'm not super great but still decent at making advanced stuff, but with my best efforts I can make something look really good! :wink: :D
Well maybe we can work on a new |u$| team map i have been planning on creating for our server? interested?
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Re: KiLLaKeLLeR

Post by Prowner » Mon Sep 27, 2010 1:30 am

Sure, why not?
I can make red base and you can make blue base with one theme if you want to. Share any other methods of creating it, I'm all ears. :shock:
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Re: KiLLaKeLLeR

Post by ZippityDooDa » Mon Sep 27, 2010 1:38 am

Well I was actually wanting a DM arean with differen mini arenas built into it: liek a shock arena/ sniper arean and rocket arena, with members pics laid out all over the map. the arenas would be circular(made of glass)for spectators. and the rocket arean would be rectangular.
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Re: KiLLaKeLLeR

Post by Prowner » Mon Sep 27, 2010 1:48 am

Well, I have a fairly good way of putting that together.
How about having the amount of arena's in the map in it's own little skyscraper, and there are bridges at different levels connecting them together and it's above a a city so if you fall off your dead. Each level has a different section of each arena, and at the very top level there is this slanted glass that looks down upong the entire arena in each skyscraper, so people could go up there and watch people fight if they wanted. Your map, your choice I'm merely making suggestions. :wink: 8)
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Re: KiLLaKeLLeR

Post by ZippityDooDa » Mon Sep 27, 2010 1:55 am

Prowner wrote:Well, I have a fairly good way of putting that together.
How about having the amount of arena's in the map in it's own little skyscraper, and there are bridges at different levels connecting them together and it's above a a city so if you fall off your dead. Each level has a different section of each arena, and at the very top level there is this slanted glass that looks down upong the entire arena in each skyscraper, so people could go up there and watch people fight if they wanted. Your map, your choice I'm merely making suggestions. :wink: 8)
Damn thats a really great idea, lets MAKE THIS HAPPEN MAN
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Re: KiLLaKeLLeR

Post by Prowner » Mon Sep 27, 2010 2:08 am

Alrighty, I'll make a sample one and send it to you by the end of this week, but it may be finished shortly just as a sample. :wink:
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Re: KiLLaKeLLeR

Post by ZippityDooDa » Mon Sep 27, 2010 2:11 am

wow that would be great, and don't worry about texturing, i'll handle that cause i have to get members pics in somehow. and i don't know how to do skyboxes either :D
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Re: KiLLaKeLLeR

Post by Prowner » Mon Sep 27, 2010 2:23 am

I'm good with skyboxes, I usually make them believable. :wink:
I will just make a little frame with a default texture reserved for the picture. 8)
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