CTF-XV-FinalFace

Post all mapping and skinning related content here!
Post Reply
User avatar
EvilGrins
Posts: 2650
Joined: Thu Jun 30, 2011 8:50 pm
What is the middle number? (one, TWO, three): 2
ExtraAntiSpam: Blue
extraextraantispam: Yes
NoMoreSpam: Silver
Location: Palo Alto, CA
Contact:

CTF-XV-FinalFace

Post by EvilGrins » Sun May 08, 2022 6:48 pm

Usually when I'm checking out new maps I skim any ReadMe for finding UT sites that're still up, as so many have gone away over the years. In this particular case I got a link but it didn't goto a site so much as redirect to a facebook page.

Chatted up that mapper for awhile, initially about a different map of his (a Justice League/Legion of Doom CTF I've been editing) when he told me about this one and gave me permission to edit it.
Image
This is the classic Face map for CTF, seriously revamped. Teleports were replaced with warp zones, really good ones to boot, and weapons placement has been enhanced. It's more than just the pretty exteriors of the bases... he even placed team rear cannons behind each base to take out any wandering enemies.

Mostly all I did was add the XV-helis.

Usual Suspects:
.unr - /maps
.utx - /textures
.png - Pwetty!

Enjoy!
https://www.mediafire.com/file/yay9s0jv ... alFace.zip

You can get Xvehicles here · https://ut99.org/viewtopic.php?f=34&t=14936 · which you need to make this work!

Post Reply