MHM's New Server (Unoffical)

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MHM's New Server (Unoffical)

Post by Skaarj Trooper » Mon Jul 23, 2007 12:33 pm

I'm almost finished in completing a server for MHM, Called Jon;s Monster Hunt Mayhem (MHM) {DMH} [WOH]

Including Monster arena, monster hunt, CTF, Assault, DOM

CTF, Assault, and DOM all have monsters in them, Monsterspawn aand badnews. I created this to make monsters everywhere, there not in MH for a reason.

If hermskii wants... he can make it offical.

IP: 75.132.240.239
{BETA test runs are being up randomly}
Last edited by Skaarj Trooper on Fri Jul 27, 2007 1:48 pm, edited 2 times in total.
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Post by -SuPreMe- » Mon Jul 23, 2007 3:22 pm

sounds good but im not sure monsters would work in other game modes having insta ctf would be fun tho exspecially on CTF-NaliPrison :P
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Post by K » Mon Jul 23, 2007 5:03 pm

I have tried that mute before. It is quite nice, but i had one problem with it.
You don't get a frag for killing the monsters if you are in any gametype other then MH. Have you found a way around this on your server? It's no fun to kill monsters if you don't get a frag . It just becomes an annoyance.


I would also ask Herm if is ok to use the MHM name.
It definitely belongs to him.

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Post by Flatus » Tue Jul 24, 2007 9:52 pm

kortniechan wrote: I would also ask Herm if is ok to use the MHM name.
It definitely belongs to him.
Oh really? Funny thing, I must have missed the time he got it ™ or © or even ®! :lol:
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Post by K » Wed Jul 25, 2007 1:23 am

You can totally date this website.
Wouldn't that be the same as mailing yourself a letter with your bands name in it?

I would never cannibalize the name in sheer respect.
But that's just me

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Post by Skaarj Trooper » Wed Jul 25, 2007 1:31 pm

I just tested my server, Monsters spawn at palces, Badnews works, and You DO Score a point for monsters kills (morep oints fork illing boss monsters)
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Post by K » Thu Jul 26, 2007 8:51 am

Cool schmool.

Can you post the server address in your first post?

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Post by Skaarj Trooper » Fri Jul 27, 2007 1:47 pm

Ok i have ot change DM to DOM cause Dm wiht monsters to alot of people think its cheap.
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Post by K » Fri Jul 27, 2007 11:09 pm

Cheap? :? I Don't understand?

I think CTF with monsters is the best, but DM would be a blast!

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Post by Skaarj Trooper » Mon Jul 30, 2007 8:34 am

ALright while i was wokring on my sevrer i came across making bots, I was also wondering, Can you random order Certain bots nadnot all 32 of em?
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Post by Flatus » Mon Jul 30, 2007 6:37 pm

What do you mean by "random order"? As in making some do one thing & others another? Cause if so, I can in game by pressing my binded key that has the commands on the pull-down & give the orders to whoever. :wink:

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But if you mean certain bots to go onto the server, there is in the UT.ini file.
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Post by Skaarj Trooper » Tue Jul 31, 2007 10:48 am

as in Certain bots, not the ORDERS you give em, Like that Random order bottom while setting up when you want bots in the game, Random order chosses random numbers 1-32 to get a bot in the game. I was wonderingif you cna reduce that so certain bots can be random instead of all 32.
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Post by Flatus » Tue Jul 31, 2007 1:16 pm

Ok, I'm sure that could be done & I thought it was in the UT.ini. After looking at it again, I actually saw it within the User.ini under [Botpack.ChallengeBotInfo]. A few other gametypes may have their own BotInfo also in there, but you can customize it however you like it to be. :D
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Post by K » Wed Aug 01, 2007 1:08 am

I could be wrong but. . . . . . I believe if you only have five bots listed in the user.ini then it will only use those five. Try deleting some of them. If it doesn't work just delete the ini and the program will create a new one.

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Post by Skaarj Trooper » Fri Aug 03, 2007 1:41 pm

I got a problem, On every mpa the health is invisible, dont know why.
i checked alot of mpas on MH and MA and health is there pickable but not visible.
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