New Maps

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MEAT
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Re: New Maps

Post by MEAT » Sun Oct 04, 2009 7:44 pm

Well it's not that Blue....DM-OMC-TheBluePlanet
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MEAT
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Re: New Maps

Post by MEAT » Wed Oct 21, 2009 8:54 pm

Hmm...everything old is new again:

DM-Naboo

Yeah yeah it's an oldie but it's a goodie.
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Fuzz_Ball
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Re: New Maps

Post by Fuzz_Ball » Wed Oct 21, 2009 11:57 pm

Does it have high parts where I can fall off and die repeatedly?
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MEAT
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Re: New Maps

Post by MEAT » Thu Oct 22, 2009 12:13 am

Fuzz_Ball wrote:Does it have high parts where I can fall off and die repeatedly?
Uh oh...sorry about that.
Well look at it this way...at least the bots won't kill you as much... :P
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Re: New Maps

Post by MEAT » Wed Dec 02, 2009 5:47 pm

Ho Ho Ho...just in time for Christmas.

DM-Nihilation
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Re: New Maps

Post by MEAT » Fri Dec 11, 2009 11:51 am

I'm just in the giving mood:

DM-Marks-Town


Ho Ho Ho
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MEAT
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Re: New Maps

Post by MEAT » Mon Jan 04, 2010 8:23 pm

New maps for 2010 coming soon..... :D
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Re: New Maps

Post by MEAT » Tue Jan 05, 2010 8:21 pm

Ok okay keep your shorts on...here is your first New Years gift:
more maps to follow


DM-JAGAncientWorship

A special thanks goes out to all those over at JAG.
http://www.utjag.co.uk/forum/
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MEAT
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Re: New Maps

Post by MEAT » Wed Jan 06, 2010 11:45 am

Those guys over at JAG sure do make some pretty good sniper/redeemer maps.
Here is yet another installment:

DM-(JAG)SniperCastle

And also, once again, I have to give thanks to gopostal for the mod "TheEraser".
Without the mod this (JAG) map would be filled with monsters.
Not that I have anything against monsters...it's just that they're
easier to kill then Fuzz_Butt.
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Killer Klownz
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Re: New Maps

Post by Killer Klownz » Wed Jan 06, 2010 12:12 pm

MEAT wrote:Not that I have anything against monsters...it's just that they're
easier to kill then Fuzz_Butt.

Klownz has got to ask the obvious question . . . "Are you sure about that?" . . . .
Evil is obvious only in retrospect.

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Re: New Maps

Post by -HellFire- » Wed Jan 06, 2010 12:47 pm

Killer Klownz wrote:
MEAT wrote:Not that I have anything against monters...it's just that they're
easier to kill then Fuzz_Butt.

Klownz has got to ask the obvious question . . . "Are you sure about that?" . . . .
Hmm.. try to kill an OMG :P
Last edited by -HellFire- on Wed Jan 06, 2010 2:23 pm, edited 1 time in total.
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BIOMECH
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Re: New Maps

Post by BIOMECH » Wed Jan 06, 2010 2:19 pm

High-level Monster Hunt is about surviving, not killing...

If you kill 100 enemies then die it could be summed up as a failure :wink:
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Re: New Maps

Post by -HellFire- » Wed Jan 06, 2010 2:23 pm

BIOMECH wrote:High-level Monster Hunt is about surviving, not killing...

If you kill 100 enemies then die it could be summed up as a failure :wink:
The Non-MH Players call MH easy, but what you said here is pretty right.
Die 5 times in a map and have the Top score could also be a failure..
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Re: New Maps

Post by MEAT » Wed Jan 06, 2010 3:11 pm

BIOMECH wrote:High-level Monster Hunt is about surviving, not killing...
The last thing I want is to piss off the MH tribe...they are a mean bunch. :shock:
But I said nothing of MH...I was talking about the map DM-(JAG)SniperCastle.
It's full of monster and they are real easy to kill/score against...so I do not want
them in the map. The mod "TheEraser" works great at removing monster in a DM map.
So relax all you MH junkies...backup, catch your breath and relax...there's no fight here... :|
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Re: New Maps

Post by BIOMECH » Wed Jan 06, 2010 4:21 pm

Allrighty :)

*continues grazing*
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