New Maps

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Reiyel_3.0
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Re: New Maps

Post by Reiyel_3.0 » Thu Mar 18, 2010 9:20 am

-HellFire- wrote:
MEAT wrote:
Hermskii wrote:Who does MEAT want to blow....up?
BIOMECH wrote:Everyone?
You guys are so cute... :)
And it's best you stay safe playing your MH thingy
because I will make you BLEED in the Redeemer world... :twisted:

MUHAhaha...cough...cough
And if you dare to enter a MH server YOU will get slaughtered! :)
I´d like to see the Redeemer crowd in deathmatch with regular weps or instagib

:twisted: :twisted: :arrow: :lol:
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Re: New Maps

Post by MEAT » Thu Mar 18, 2010 10:08 am

Reiyel_3.0 wrote: I´d like to see the Redeemer crowd in deathmatch with regular weps or instagib
The redeemer crowd (myself) cut their teeth playing and using regular weapons.
Don't forget that's where it all began. The redeemer "world" as we know it was an after thought.
And a lot of the "redeemer crowd" still play regular stock weapons mods. But those that choose to stay
and play redeemer are the elite and they strive to conquer the badest weapon around...the Redeemer.
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Re: New Maps

Post by BIOMECH » Thu Mar 18, 2010 10:16 am

MEAT wrote:But those that choose to stay
and play redeemer are the elite and they strive to conquer the badest weapon around...the Redeemer.
Being a redeemer master is the equivalent of saying: "I hold the world record in hitting an archery target with a frizbee while playing the violin". Yes it's impressive, but you don't exactly have alot of skilled opponents.
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Re: New Maps

Post by -HellFire- » Thu Mar 18, 2010 10:52 am

BIOMECH wrote:
MEAT wrote:But those that choose to stay
and play redeemer are the elite and they strive to conquer the badest weapon around...the Redeemer.
Being a redeemer master is the equivalent of saying: "I hold the world record in hitting an archery target with a frizbee while playing the violin". Yes it's impressive, but you don't exactly have alot of skilled opponents.
I can't say I like Redeemer, it's like spending 90% of the match sitting and guiding a Redeemer.
In MH you're always on the move (except when we play MHM style which is climbing buildings/cliffs etc.).

Everyone has his own taste.
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Re: New Maps

Post by Fuzz_Ball » Thu Mar 18, 2010 11:59 am

MEAT wrote: But those that choose to stay
and play redeemer are the elite and they strive to conquer the badest weapon around...the Redeemer.
Should read "they strive to conquer the baddest weapon around... MEAT"

...and SURE, on the surface, it looks easy enough with a blast radius a half a block wide but try to EVADE that damage and still be effective is the key skill so many outsiders don't grasp.

Also the first impulse to surviving is to hide and guide but it's the chase, the hunt and the ability to get away fast enough and return fire! That's the fun part!

Although I've been absorbed into the MonsterHunt stuff, Redeemer is still on the top of my list of favorite UT styles! :twisted:
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Re: New Maps

Post by MEAT » Thu Mar 18, 2010 12:31 pm

-HellFire- wrote: I can't say I like Redeemer, it's like spending 90% of the match sitting and guiding a Redeemer.
And there lies the problem...you never learned how to play redeemer... :roll:
Depending on the map I spent about 10% to 20% guiding and the rest of
the time I'm on the hunt.
And with the additon on SniperDeemer it's 100% hunt...no guiding allowed.
It's basically Sniper on Steroids and it's taking over the redeemer world.
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Re: New Maps

Post by Hook » Thu Mar 18, 2010 12:52 pm

Yes, actually I myself am way better at Regular Weapons DM than I am at Redeemer. :wink:
And YES, redeemer usually requires a LOT of Action indeed :P - maybe even more than MH. :wink: - because in redeemer, if you stay in one place a little too long, you are toast! :shock:
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Re: New Maps

Post by MEAT » Thu Mar 18, 2010 1:08 pm

MEAT wrote:
-HellFire- wrote: I can't say I like Redeemer, it's like spending 90% of the match sitting and guiding a Redeemer.
And there lies the problem...you're not playing redeemer to it's fullest... :roll:
Depending on the map I spent about 10% to 20% guiding and the rest of
the time I'm on the hunt.
And with the additon on SniperDeemer it's 100% hunt...no guiding allowed.
It's basically Sniper on Steroids and it's taking over the redeemer world.
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Re: New Maps

Post by BIOMECH » Thu Mar 18, 2010 3:53 pm

Hook wrote:And YES, redeemer usually requires a LOT of Action indeed - maybe even more than MH.
The ability to stop and explore or stop and chat are one of the things I like about MH.
Hook wrote:because in redeemer, if you stay in one place a little too long, you are toast!
Bah, in Redeemer I'm toast whatever I do. I have to spend the whole map wading through spam or hunting down cowardly whelps in their hidey-holes. I know it's an aqquired taste, but thanks to it's massive noob population (not you) and spam-oriented combat I could never be bothered to aqquire it.
This hasn't stopped me hanging around the MRS/RVH forums like B-monkey's replacement though :lol:
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Re: New Maps

Post by -HellFire- » Fri Mar 19, 2010 10:19 am

BIOMECH wrote:but thanks to it's massive noob population (not you) and spam-oriented combat I could never be bothered to aqquire it.
LOL, first I wanted to write that but then I thought.. MH also has thousand of naabs.,,
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Re: New Maps

Post by Hook » Fri Mar 19, 2010 11:47 am

-HellFire- wrote:
BIOMECH wrote:but thanks to it's massive noob population (not you) and spam-oriented combat I could never be bothered to aqquire it.
LOL, first I wanted to write that but then I thought.. MH also has thousand of naabs.,,
Hey - the New Ones keep this game alive!
Remember that! :wink:
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Re: New Maps

Post by BIOMECH » Fri Mar 19, 2010 12:50 pm

-HellFire- wrote:
BIOMECH wrote:but thanks to it's massive noob population (not you) and spam-oriented combat I could never be bothered to aqquire it.
LOL, first I wanted to write that but then I thought.. MH also has thousand of naabs.,,
Well...Yes.
Hook wrote:Hey - the New Ones keep this game alive!
Remember that! :wink:
But about 4/5 players are noobs...how many New Ones do we need?
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Re: New Maps

Post by Reiyel_3.0 » Fri Mar 19, 2010 2:31 pm

BIOMECH wrote:But about 4/5 players are noobs...how many New Ones do we need?
It´s no problem if they´re noobs, everyone is welcome regardless his/hers skills. If they´re all polite and fair players then there will never be enough new members.

:mrgreen:
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Re: New Maps

Post by BIOMECH » Fri Mar 19, 2010 2:36 pm

Okay, maybe noobs was the wrong word.

4/5 players are uncommunicative or rude, do not listen to other people, enjoy mindless maps, get stuck on puzzles, rush the exit sign like it's a giant magnet, and are incapable of holding a mature(ish) conversation.

Many of them are also lacking in skill, but it's the attitude that gets me.
"WTF"
"gg"
"I asked you not to end :?"
"lol"
"I just wanted to try one thing out..."
"lol"
"*sigh*"
"u gay"
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Re: New Maps

Post by Hermskii » Fri Mar 19, 2010 10:43 pm

Treat the new ones the best. Eventually they'll figure out if they will play for life or not. If they stay too long it will be too late for them and well they'll be like us. Hmmmm? Is that good or bad? LOL

Old blood owns but new blood keeps it interesting. be nice to the noobs. If you get them to the forum and they post more than 12 times over half a year then they are ours!

Then we can start to treat them like MEAT. Sorry MEAT. Please keep sending me emails. PLEASE!
~Peace~

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