deathmatch in a subway theme
- EvilGrins
- Posts: 2666
- Joined: Thu Jun 30, 2011 8:50 pm
- NoMoreSpam: Silver
- Location: Palo Alto, CA
- Contact:
deathmatch in a subway theme
Part of the reason I've deleted so many maps over the years is because I used to have a much smaller harddrive. It was only 4GB.
I currently have something around 600GB and I'm looking to get them back.
I had a subway station map in DM. It had 4 separate trains, 3 stations, and 3 levels...or maybe just 2 levels. The subway cars moved when you got on them and they were pretty quick. There was also an additional area halfway down the tracks which was like a power room which had better weapons in it.
The stations were color coded, middle was red...I forget the other two.
Can't remember the name of it for the life of me.
This ring any bells?
I currently have something around 600GB and I'm looking to get them back.
I had a subway station map in DM. It had 4 separate trains, 3 stations, and 3 levels...or maybe just 2 levels. The subway cars moved when you got on them and they were pretty quick. There was also an additional area halfway down the tracks which was like a power room which had better weapons in it.
The stations were color coded, middle was red...I forget the other two.
Can't remember the name of it for the life of me.
This ring any bells?
- ZippityDooDa
- Posts: 555
- Joined: Sat Jul 17, 2010 8:53 am
- Contact:
Re: deathmatch in a subway theme
Try here
http://www.mapraider.com/
http://www.mapraider.com/
11100000.11111111.11111111.00000000 /24
- EvilGrins
- Posts: 2666
- Joined: Thu Jun 30, 2011 8:50 pm
- NoMoreSpam: Silver
- Location: Palo Alto, CA
- Contact:
Re: deathmatch in a subway theme
I've been through all of Mapraider's DM section a few times. They don't have it.KiLLaKeLLeR wrote:Try here
http://www.mapraider.com/
- ZippityDooDa
- Posts: 555
- Joined: Sat Jul 17, 2010 8:53 am
- Contact:
Re: deathmatch in a subway theme
Some of the older players would probably know, just give them time, I haven't been playing long, maybe 3 years or so.
11100000.11111111.11111111.00000000 /24
- EvilGrins
- Posts: 2666
- Joined: Thu Jun 30, 2011 8:50 pm
- NoMoreSpam: Silver
- Location: Palo Alto, CA
- Contact:
Re: deathmatch in a subway theme
Are there any kinds of maps you're looking for?KiLLaKeLLeR wrote:Some of the older players would probably know, just give them time, I haven't been playing long, maybe 3 years or so.
- Hermskii
- Site Admin
- Posts: 8510
- Joined: Sun Jul 10, 2005 9:56 pm
- NoMoreSpam: Silver
- Location: Houston, Texas
- Contact:
Re: deathmatch in a subway theme
I know that map and had it but don't anymore nor do I recall its name. Sorry. I recall being blown away that the subways worked. I think they can run you over too.
~Peace~
Hermskii
Hermskii
- Scify
- Posts: 1003
- Joined: Sun Aug 28, 2005 12:15 am
Re: deathmatch in a subway theme
I think it called dogtown
You do not have the required permissions to view the files attached to this post.
" If I had a brain, I'd be dangerous!"
- EvilGrins
- Posts: 2666
- Joined: Thu Jun 30, 2011 8:50 pm
- NoMoreSpam: Silver
- Location: Palo Alto, CA
- Contact:
Re: deathmatch in a subway theme
Nah, I've got Dogtown.
This isn't a city map with a subway under it. This is just a subway station with 3 or 4 separate trains, all functioning as soon as someone gets on them, stetched out over long tracks with 3 different stations. Above it is still the subway. There's a snack lounge and some other random rooms.
It's not a highly detailed map, or a realistic looking one really. It uses Unreal (not ut99) textures for the most part.
This isn't a city map with a subway under it. This is just a subway station with 3 or 4 separate trains, all functioning as soon as someone gets on them, stetched out over long tracks with 3 different stations. Above it is still the subway. There's a snack lounge and some other random rooms.
It's not a highly detailed map, or a realistic looking one really. It uses Unreal (not ut99) textures for the most part.
- EvilGrins
- Posts: 2666
- Joined: Thu Jun 30, 2011 8:50 pm
- NoMoreSpam: Silver
- Location: Palo Alto, CA
- Contact:
Re: deathmatch in a subway theme
There's actually few maps with working subway stations on them, though very few where you actually can get on the subway cars and ride them to different stations.Hermskii wrote:I know that map and had it but don't anymore nor do I recall its name. Sorry. I recall being blown away that the subways worked. I think they can run you over too.
- EvilGrins
- Posts: 2666
- Joined: Thu Jun 30, 2011 8:50 pm
- NoMoreSpam: Silver
- Location: Palo Alto, CA
- Contact:
Re: deathmatch in a subway theme
I'm currently skimming thru the largest map database of DM maps i know of.
Nali City still exists:
http://www.gamefront.com/files/listing/ ... icity/utdm
Nali City still exists:
http://www.gamefront.com/files/listing/ ... icity/utdm
- EvilGrins
- Posts: 2666
- Joined: Thu Jun 30, 2011 8:50 pm
- NoMoreSpam: Silver
- Location: Palo Alto, CA
- Contact:
Re: deathmatch in a subway theme
Found it!
Had to go through the archives of Nali City, skim files section of Planet Unreal, and finally I hit up UT Files:
http://www.ut-files.com/index.php?dir=M ... lmetro.zip
It's a subway station, or metro I suppose as that's the file name, using simplistic Unreal textures. There are 4 tracks with working (gotta call them it) subway cars. They only move when someone gets on them. They yellow station is on the extreme one side, the green station is on the opposite. There's a dark red station in the middle. There are other rooms along the tracks inbetween the stations. Each station has 2 levels and, by a possible flaw in the map design, there's technically a third level above if you can figure out how to get there.
Had to go through the archives of Nali City, skim files section of Planet Unreal, and finally I hit up UT Files:
http://www.ut-files.com/index.php?dir=M ... lmetro.zip
It's a subway station, or metro I suppose as that's the file name, using simplistic Unreal textures. There are 4 tracks with working (gotta call them it) subway cars. They only move when someone gets on them. They yellow station is on the extreme one side, the green station is on the opposite. There's a dark red station in the middle. There are other rooms along the tracks inbetween the stations. Each station has 2 levels and, by a possible flaw in the map design, there's technically a third level above if you can figure out how to get there.
- Hermskii
- Site Admin
- Posts: 8510
- Joined: Sun Jul 10, 2005 9:56 pm
- NoMoreSpam: Silver
- Location: Houston, Texas
- Contact:
- EvilGrins
- Posts: 2666
- Joined: Thu Jun 30, 2011 8:50 pm
- NoMoreSpam: Silver
- Location: Palo Alto, CA
- Contact:
Re: deathmatch in a subway theme
Oh sure, NOW you rememberHermskii wrote:DOH! I do have that map.
Part of a series, a bunch of maps that all start with DM-AF...may have to check the others now to see if I like them.
- Hook
- Posts: 3444
- Joined: Fri Feb 16, 2007 9:41 am
- NoMoreSpam: Silver
- Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
- Contact:
Re: deathmatch in a subway theme
Oh yeah, now I know this map too.
We used to run it on our {CMM} server.
I have that version you posted and an older version of it also I believe.
I have several of those "AF" maps, with a few of them running on {CMM}.
There is also a map I have (running on CMM) that was recommended for play by SilentBob.
DM-Subway
Only in this version, you play on a moving subway train. - FUN!
We used to run it on our {CMM} server.
I have that version you posted and an older version of it also I believe.
I have several of those "AF" maps, with a few of them running on {CMM}.
There is also a map I have (running on CMM) that was recommended for play by SilentBob.
DM-Subway
Only in this version, you play on a moving subway train. - FUN!
=Hook= of Hook's UT Place - Hopelessly Addicted to UT99!
Forum: https://hooksutplace.freeforums.net
CROSSBONES Missile Madness {CMM} (GT Top 50)
PRO-Redeemer | PRO-SNIPER-Redeemer | SEEKER-Redeemer
Birth Place of ALL Seeker/Scoped Deemers!
IP: NEW IP to come!
CROSSBONES Monster Hunt {CMH} (Special Edition MH by mars007)
IP: 108.61.238.93:7777
Forum: https://hooksutplace.freeforums.net
CROSSBONES Missile Madness {CMM} (GT Top 50)
PRO-Redeemer | PRO-SNIPER-Redeemer | SEEKER-Redeemer
Birth Place of ALL Seeker/Scoped Deemers!
IP: NEW IP to come!
CROSSBONES Monster Hunt {CMH} (Special Edition MH by mars007)
IP: 108.61.238.93:7777
- EvilGrins
- Posts: 2666
- Joined: Thu Jun 30, 2011 8:50 pm
- NoMoreSpam: Silver
- Location: Palo Alto, CA
- Contact:
Re: deathmatch in a subway theme
Yeah, when I went recently looking for this metro map, that was one of the first I found.Hook wrote:There is also a map I have (running on CMM) that was recommended for play by SilentBob.
DM-Subway
Only in this version, you play on a moving subway train. - FUN!