Invisible colors

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EvilGrins
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Invisible colors

Post by EvilGrins » Sun Jun 24, 2012 10:17 am

In the original Unreal Tournament it was blue. You could see it UnrealEd, or if you were using a graphics card that wasn't Voodoo, but in-game the blue was not seen.

Given the skins for the Warlord I got have that gray under the wing, I'm assuming it is that in ut2004, where I got it, that's the color there.

Image

In-game it's supposed to be something you can see through but it seems to vary from system to system, from graphics card to graphics setup.

Does ut99 have a universal invisible color?

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Re: Invisible colors

Post by Hook » Sun Jun 24, 2012 8:40 pm

I know UT has "settings" for textures, any textures, and "translucent" is one of them. :wink:
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Re: Invisible colors

Post by EvilGrins » Fri Jun 29, 2012 2:14 am

Hook wrote:I know UT has "settings" for textures, any textures, and "translucent" is one of them. :wink:
True but generally that's for the entire texture, not just parts of it.

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Re: Invisible colors

Post by Hook » Wed Jul 04, 2012 12:30 am

Then there are "Masked" textures where part of them are see through and parts not.
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Re: Invisible colors

Post by EvilGrins » Wed Jul 04, 2012 1:05 am

Hook wrote:Then there are "Masked" textures where part of them are see through and parts not.
I just need to figure out how to specify the masked parts.

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