I'm basically known for 2 things in the UT community (3 if you count being excessively goofy):
· Making an excessive number of edits of a single map.
· Collecting monsters.
Long time back I found a truly crappy map with a very intertesting monsterpack: WarNukingGround. It has monsters that've got various types of redeemer weapons... I just needed a good map to use them on.
Sadly I kinda forgot I had it until last week.
Lately I've started making various edits of another map, an open styled map where most of the obstacles aren't solid... so a fired redeemer will travel the length of it unless it hits a mountain or a monster. Problem I've been having is testing it as I've only got a very basic Redeemer Arena mutator... and even with 8 bots backing me up I can't make much headway into fully testing this map:

Fortunately I've known some folks with very powerful Redeemer Arena mutators I don't have:
· Hook's piratedeemer
· MEAT's redeemer screamer
· mars007's new special redeemers
· Not sure what Hermskii's got but I do know he has hosted redeemer matches
I'd like you guys to take a stab at this map with your special redeemers and let me know what you think. Map has a few standard redeemers on it, mostly by that big white tree (if you ever get there) and a bunch of BPak megahealths; 5,000 health can be handy. Also there's the redeemers the monsters have...

...some of which you can try if you manage to kill them.
Play it out, maybe host it on your servers for the weekend to let others test it... critique the Hell outta it.
I may need to edit the order of where tougher monsters are encountered on the map.
This sorta thing works out I can start customizing MH maps for Redeemer servers.
Enjoy · http://www.mediafire.com/download/8lad7 ... _NUKEz.zip



