Anybody familiar with Serious Sam?

Posts about what EvilGrins has been or is up to!
Post Reply
User avatar
EvilGrins
Posts: 2654
Joined: Thu Jun 30, 2011 8:50 pm
What is the middle number? (one, TWO, three): 2
ExtraAntiSpam: Blue
extraextraantispam: Yes
NoMoreSpam: Silver
Location: Palo Alto, CA
Contact:

Anybody familiar with Serious Sam?

Post by EvilGrins » Fri May 20, 2016 7:40 pm

I've heard of it (may have 1 monster from it) but I'd never played it. Anywho I semi-recently encountered a map based on it, and I've sorta started messing around with it.

Most days (as it was the 1st UT forum I found) I start discussions for such stuff on ut99.org but I think it's good to stir the pot on other forums from time to time.

There's a forum called http://utmappers.proboards.com/forum and they've got a lot of good maps there, but next to nobody there uses bot-pathing. So the map in question (MH-GardenOfDeath) I introduced to Nelsona and asked him to path it for me; it works great now, by the way, but I'm holding off on sharing said map...
Image
...edit until I get permission from the guy that created it.

This is a map of long/wide paths...
Image
...with tons of ammo and powerups the whole length of it. It's like the guy who made it fully intended after each stage of killing monsters players have a brief rest stop where they could stock up on ammo & health, for those that don't use ammo/health regeneration mutators, and other stuff to be ready for the next wave.

Also kinda handy for my fave redeemer mutator, Deemer Fireworks:
Image

Map has standard monsters & weapons, though special sound effects for pickups. The final room has this GINORMOUS Warlord, after he dies the level ends, but before there you'll find a side room. There's a sound trigger before entering that says something about a vacation, where there's 2 other equally hard to kill HUGE Warlords and some other stuff:
Image

Map also has these at each level break between waves of monsters:
Image
UnrealEd lists them as teleports. The final boss monster and that vacation room have similar, LARGER, blue ones... but these yellow ones don't seem to work.

Part of why I think this map might make another good variant for display purposes is 2 factors:
1) This map has 28 creature factories on it!
2) Map is freaking BIG:
Image

I've submitted a tentative request to the original mapper on the forum he posted the map to, but I don't feel comfortable sharing the first edit until after I hear back from him with his permission. I'm already planning (in my head) weapon swaps and different monster packages which would work great on it.

User avatar
Dr.Flay
Posts: 268
Joined: Sun Apr 07, 2013 6:35 am
What is the middle number? (one, TWO, three): 2
ExtraAntiSpam: Blue
extraextraantispam: Yes
NoMoreSpam: Silver
Location: Kernow, UK
Contact:

Re: Anybody familiar with Serious Sam?

Post by Dr.Flay » Sat May 21, 2016 3:57 pm

EvilGrins wrote:...with tons of ammo and powerups the whole length of it. It's like the guy who made it fully intended after each stage of killing monsters players have a brief rest stop where they could stock up on ammo & health, for those that don't use ammo/health regeneration mutators, and other stuff to be ready for the next wave..
You basically summed up Serious Sam there.
I am surprised you have not got the games, though I feel we may lose you to it if you get them.

Imagine Duke Nukem on steroids and funnier.
Lots of hidden stuff and easter-eggs to find.
Image
chaoticdreams.org - @TheChaosMod - Web IRChat - [url=irc://irc.quakenet.org/chaoticdreams]IRChat[/url]

User avatar
EvilGrins
Posts: 2654
Joined: Thu Jun 30, 2011 8:50 pm
What is the middle number? (one, TWO, three): 2
ExtraAntiSpam: Blue
extraextraantispam: Yes
NoMoreSpam: Silver
Location: Palo Alto, CA
Contact:

Re: Anybody familiar with Serious Sam?

Post by EvilGrins » Sat May 21, 2016 7:12 pm

Dr.Flay wrote:I am surprised you have not got the games, though I feel we may lose you to it if you get them.
I've only played a few Fps. Original Wolfenstein, Doom & Doom2, Heretic, and some random ones I got off demo discs... before I came to UT.

Post Reply