CTF4 in a maze

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EvilGrins
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CTF4 in a maze

Post by EvilGrins » Mon Jun 29, 2020 12:35 am

This is an edit of the CTF4 seen here · https://unrealarchive.org/search/index.html?q=Montwe

The standard CTF of this map I've never played. Not yet, anyway.

Image

What we have here is a maze, set in a cross-like pattern. There's some visual issues if you try and peek over the walls to see into the bases off to the immediate right & left, but otherwise there's no other visual issues. They're not exactly HOMs or BSP, not sure what to call that exactly.

Bots handle the map great, UTDMT are mostly stuck to their flag bases as the maze wasn't really designed for player that're that wide.

Image

Titans are using my team colored tint-edits of a skin I believe THUNDERBOLT made. I originally got it, with his permission, from one of his MonsterHunt maps.

Usual Suspects:
.u - /system
.unr - /maps
.utx - /textures

Enjoy!
http://www.mediafire.com/file/wkjhb5exa ... Morita.zip

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Re: CTF4 in a maze

Post by Hermskii » Tue Jun 30, 2020 10:46 pm

Interesting concept. Could be better if it had a ceiling and all of the paths were actually tunnels. Might drive people crazy though. I get lost in parking lots so I know I would hate it. My older son would own this map I bet.
~Peace~

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Re: CTF4 in a maze

Post by EvilGrins » Mon Jul 13, 2020 12:36 pm

There's actually a pac-man maze map where the ceiling is a mirror. High enough up if you're careful you can locate other players.
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