So what ?
And I think I'll drop some noobish dumb creativity outta living room.
Example ?
Take a look > And ?
The spam >
Code: Select all
ScriptWarning: Fly MH-ForbiddenMansion.Fly40 (Function UnrealShare.Fly.PlayWalking:0033) LoopAnim: Sequence 'Flying' not found in Mesh 'Rabbit'
ScriptWarning: Fly MH-ForbiddenMansion.Fly41 (Function UnrealShare.Fly.TweenToFighter:000D) TweenAnim: Sequence 'Flying' not found in Mesh 'Rabbit'
ScriptWarning: Fly MH-ForbiddenMansion.Fly41 (Function UnrealShare.Fly.TweenToWalking:0047) TweenAnim: Sequence 'Flying' not found in Mesh 'Rabbit'
ScriptWarning: Fly MH-ForbiddenMansion.Fly41 (Function UnrealShare.Fly.PlayWalking:0033) LoopAnim: Sequence 'Flying' not found in Mesh 'Rabbit'
ScriptWarning: Fly MH-ForbiddenMansion.Fly4 (Function UnrealShare.Fly.PlayDying:0028) PlayAnim: Sequence 'Dead' not found in Mesh 'Rabbit'
ScriptWarning: Fly MH-ForbiddenMansion.Fly7 (Function UnrealShare.Fly.TweenToRunning:0029) TweenAnim: Sequence 'Flying' not found in Mesh 'Rabbit'
ScriptWarning: Fly MH-ForbiddenMansion.Fly42 (Function UnrealShare.Fly.TweenToFighter:000D) TweenAnim: Sequence 'Flying' not found in Mesh 'Rabbit'
Probably yes:
Code: Select all
function SetPawnDifficulty (.... //useful thing after all...
..
..
if ( S.Mesh != None )
{
if ( S.Mesh != S.Class.Default.Mesh )
S.Mesh = S.Class.Default.Mesh;
MSH = Caps(S.Mesh);
// log ("Mesh stored is "$MSH);
}
...
...
And now the best things from SkyWalker:
-Map is small and simple having a lot of... probably 3 textures in 2 battle zones (including water-zone) so it needs a new file for download...
-Map has the most straight ever lines done in editor...
-Nobody was messing movers so nice as in this cute Level.
-Bot support is the best - you have to support Bot constantly else they do nothing...
I was expecting a remake which seems to never come. Perfect... spam removed.