Is SecureValidate still a thing in UT?

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Hermskii
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Is SecureValidate still a thing in UT?

Post by Hermskii » Sat Jan 04, 2025 3:43 pm

I know I applied some version of Secure Validate to my servers a long time ago as an anti-cheat. I found this in the .ini file of one of my servers:

ServerActors=SecureValidate.SVUdpServerQuery
ServerActors=SecureValidate.SVUdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900
ServerActors=SecureValidate.SVUdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=SecureValidate.SVUdpServerUplink MasterServerAddress=gsm.qtracker.com MasterServerPort=27900

I compared it with what comes with the game originally which is this:

ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900

I know over the years, this was supposed to be modified to something else like to 333networks etc. Can someone clear this up for me?
~Peace~

Hermskii

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