Here is a little help for people who make maps in a style of godz and other stuff like that, e.g. SevenTests made by HellFire and SuPreMe, Their monsters continuously respawned after the god was dead which did annoy a few people, So i decided to share with you what to do to stop that from happening
This obviously needs to be true, Now.. Obviously all of these types of factory makers are triggered to activate, so e.g. a trigger where you spawn in a god pupae room for example and pupae begin coming in, Now you kill the God who is made to activate a dispatcher on Death, lets call the events in the dispatcher
1.StupidGodMessage
2.StupidGodLockPortal
3.StupidGodOpenFlyDoor
4.StartandStopTheseStupidPupae
The Tag of the thing factory is StartandStopTheseStupidPupae, So if u had them on 10000 Capacity and there were still 5000 left, if u have stoppable as True u will then have the Pupae stop spawning because its been off triggered..
Anyway i hope this little tutorial can be of use to a few of you mappers out there.
Enjoy making maps, and keep the MH Community alive!
How to stop monsters respawning from ThingFactory
- Blood Asp
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- Hermskii
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Re: How to stop monsters respawning from ThingFactory
This is great but it needs to be somewhere else. Where? Somebody tell me so I can put it where it should be.
~Peace~
Hermskii
Hermskii
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Re: How to stop monsters respawning from ThingFactory
Maybe add it to Pots FAQ sticky. It seems like it would fit there.
- Hermskii
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Re: How to stop monsters respawning from ThingFactory
Good call but I think it should be in a map making thread but I don't know which one. I think K or somebody started one we all agreed was pretty much the best. I need the name of that topic.
~Peace~
Hermskii
Hermskii
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Re: How to stop monsters respawning from ThingFactory
Really need to sticky threads that seem important, even if they just seem important to you at the time and then turn out they arent u can change them without them being lost in the deep realms of the forum list. :p