MapVoteLA13

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MEAT
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MapVoteLA13

Post by MEAT » Thu Mar 25, 2010 11:00 am

Anyone familar with it?
If so...it says custom game types are limited to prefix, mutators and custom settings.
With custom settings being FriendlyFireScale and Aircontrol.
What is FriendlyFireScale and Aircontrol?
Also I've added "MinPlayers" to custom settings and I've also seen "FragLimit" as an option
but can I add other settings like less gravity?
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Re: MapVoteLA13

Post by Hook » Thu Mar 25, 2010 11:20 am

What is FriendlyFireScale and Aircontrol?
FFS = how much damage you do to your own team members (for TDM or TEAM games)
Aircontrol = how much control you have to "steer" yourself like when you are falling through the air or Jumping, etc.

There are other settings also but Gravity isn't one of them.
I have combed the web but not anyone has been able to do that one for me - Gopo included.
The only way that I know of to adjust gravity in a map is with Boden's MapConfig.
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Re: MapVoteLA13

Post by MEAT » Thu Mar 25, 2010 11:31 am

Hook wrote: There are other settings also but Gravity isn't one of them.
I have combed the web but not anyone has been able to do that one for me - Gopo included.
The only way that I know of to adjust gravity in a map is with Boden's MapConfig.
I use Boden for my stantard redeemer maps but I'm trying to add less gravity to my
sniperdeemer maps. And from what I can tell mapvote would be the only way.
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Re: MapVoteLA13

Post by Blood Asp » Thu Mar 25, 2010 11:32 am

u can always use the LowGrav mutator?
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Re: MapVoteLA13

Post by Hook » Thu Mar 25, 2010 12:05 pm

You cannot adjust Gravity in MapVote - as far as I and most all know.
I have asked about this everywhere.
You can use LowGrav or not.
Boden's MapConfig is the only mod that can actually adjust gravity.
The only other way is to adjust the gravity of EACH map that you use by doing it in UnrealEd and Saving each map with its custom gravity setting with an altered map name to avoid Version MisMatches.
OR - Using MapConfig for the MEATDeemer (SniperDeemer) game type.
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Re: MapVoteLA13

Post by MEAT » Thu Mar 25, 2010 10:18 pm

EA_Elemental wrote:u can always use the LowGrav mutator?
Makes perfectly good sense to me.
I have something called "gravitycontrol100"...do you know of something better?
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Re: MapVoteLA13

Post by *POTS* » Thu Mar 25, 2010 10:35 pm

I think EA means you could use something like this in your MapVoteLA:
CustomGameConfig[0]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="gDM",Mutators="BotPack.LowGrav",Settings="")
Of course you'll need to add your own mods/mutators as well, and the proper prefix.
Wait a second are you looking for a mutator that adds low gravity only for certain maps?! :?
Maybe you could make two separated columns in your MapVote, one for the LowGrav maps and the other one for the stock ones.
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Re: MapVoteLA13

Post by MEAT » Thu Mar 25, 2010 11:05 pm

Yes, I need to add a low gravity mod to my mapvote.
I just don't have or can not find a mod.
I probably could use botpack.lowgrav but it does not
come with gravity settings. (plus it gives to low of a setting)
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Re: MapVoteLA13

Post by Hook » Fri Mar 26, 2010 8:17 am

MEAT wrote:Yes, I need to add a low gravity mod to my mapvote.
I just don't have or can not find a mod.
I probably could use botpack.lowgrav but it does not
come with gravity settings. (plus it gives to low of a setting)
Did you read my post at all?
Here it is again...
You cannot adjust Gravity in MapVote - as far as I and most all know.
I have asked about this everywhere.
You can use LowGrav or not.
Boden's MapConfig is the only mod that can actually adjust gravity.
The only other way is to adjust the gravity of EACH map that you use by doing it in UnrealEd and Saving each map with its custom gravity setting with an altered map name to avoid Version MisMatches.
OR - Using MapConfig for the MEATDeemer (SniperDeemer) game type.


What about using "gravitycontrol100"???
Doesn't that work?
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Re: MapVoteLA13

Post by gopostal » Fri Mar 26, 2010 10:58 am

I could fix this with another extension of Bodens MEAT. The individual maplist is probably what you want to do anyway.

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Re: MapVoteLA13

Post by Hook » Fri Mar 26, 2010 12:37 pm

gopostal wrote:I could fix this with another extension of Bodens MEAT. The individual maplist is probably what you want to do anyway.
Would it be better to add it to "gravitycontrol100"?
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Re: MapVoteLA13

Post by MEAT » Fri Mar 26, 2010 3:46 pm

Hook wrote:
gopostal wrote:I could fix this with another extension of Bodens MEAT. The individual maplist is probably what you want to do anyway.
Would it be better to add it to "gravitycontrol100"?
GravityControl100 is a umod and I can't seem to get it to work.
I'll probably take up gopo's offer of adding it to my Boden.
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Re: MapVoteLA13

Post by *POTS* » Fri Mar 26, 2010 10:58 pm

MEAT wrote: GravityControl100 is a umod and I can't seem to get it to work.
Read here:
viewtopic.php?f=7&t=2183&p=25947#p25947
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