Invasion mod

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gopostal
Posts: 1396
Joined: Tue Nov 18, 2008 9:32 am

Invasion mod

Post by gopostal » Thu Apr 09, 2009 9:00 am

Is anyone interested in me posting an invasion mod? We played it a bit on a home server the other day. It's ok, but not fantastic. Screenie:
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MEAT
Posts: 2525
Joined: Sat Oct 01, 2005 5:17 pm

Re: Invasion mod

Post by MEAT » Thu Apr 09, 2009 10:15 am

Is that a rocket headed straight toward you?
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gopostal
Posts: 1396
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Re: Invasion mod

Post by gopostal » Thu Apr 09, 2009 11:03 am

no, he's happy to see me.

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*POTS*
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Re: Invasion mod

Post by *POTS* » Thu Apr 09, 2009 7:33 pm

I think it's an interesting mod, however it becomes a little boring after 10 waves of monsters or so. Anyway some players were used to play UT2k3/UT2k4 just for the invasion mod, so they might enjoy it. We should test it on bigger maps, I bet bigger monsters would appear. :twisted:
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Hermskii
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Re: Invasion mod

Post by Hermskii » Thu Apr 09, 2009 9:28 pm

So this is the UT Invasion for UT99? I like the radar. I'm interested if it isn't too hard to set up. Don't go out of your way though. I already have forgotten more on my plate than I have time to try to remember.
~Peace~

Hermskii

gopostal
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Re: Invasion mod

Post by gopostal » Thu Apr 09, 2009 11:47 pm

Literally took me 2 minutes to have the server running. If you are interested in it, buzz me and I'll walk you through. I didn't test it with any mods but looking at the code my guess is its pretty solid so long as you dont use bots.

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BIOMECH
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Re: Invasion mod

Post by BIOMECH » Fri Apr 10, 2009 1:50 pm

Herm, UT2004 Invasion has that radar, it's not too new :)

Speaking of UT2004, I've been having great fun taking every single agility improving mutator I can find, and trying to dodge 20 warlords...goood times.

UT99 Invasion eh?...might have to give that a look
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