![Very Happy :D](./images/smilies/icon_biggrin.gif)
How come there's no DeadCity with pickups and BT Teleporters in every building that have rewards at the end
![Idea :idea:](./images/smilies/icon_idea.gif)
![Idea :idea:](./images/smilies/icon_idea.gif)
![Idea :idea:](./images/smilies/icon_idea.gif)
![Idea :idea:](./images/smilies/icon_idea.gif)
![Idea :idea:](./images/smilies/icon_idea.gif)
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
If only I was a master map maker, I could at least try
![Sad :(](./images/smilies/icon_sad.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)
We all had enough of DC. But Scotty's idea could be the solution. Anyway, I've voted for just leaving the remix version.ScottyD wrote:Here's an option you might not have thought of. At one time I entertained the idea of totally recoding the DC-Pawns package (this is the zombie's U file they are created from). If you want, I could fix the errors in the code that let them respawn forever, update the maps to reflect the new package, and upload the mess to the server as a {fix}. I'm sure Blizz is cool with it if I fixed it. The maps would still suck but at least they would end.