gopostal wrote:I don't know much about the 333 guys, though I have emailed them to begin a discussion. One thing I think needs mentioned is that using this server did cause the new MHM3 server to hard crash. Now, I am unsure as to why this happened and that is part of what I want to discuss with those guys but nevertheless care should be taken when altering the master server listings.
UT will function just fine without altering your master servers and in the end this really accomplishes nothing for you. Now that's not to say it's not a freaking great project, because it is, but for now it's not a vital necessity. There will come a day though when pirate master servers like this are all that keep the game going, so support them whole-heartedly.
I'm not trying to disrespect your guys advertisement of the server, but many admins read these sort of boards and a good portion really don't understand what this stuff is or how it works, or even if they should alter their lists or not. You would do a huge service by altering the first post with an honest pros/cons explanation of what is being proposed.
I think I better Clarify a few things here though...
I have had a lot of discussion with 333Networks.
They are really just a humble site like any other Good UT site, but they are pretty much dedicated to the UT Demo version.
*POTS* found this group, and I went in and did some homework there and also became a member of there group.
The reason I did is because there hasn't been much done in the line of Alternate New Master Servers for UT.
I believe we should be "Ready" if the usual OLD master servers decide enough is enough and pull the plug for real.
Also, we need alternate REAL Master Servers that will be there even when the originals go down as they do once in a while.
Well 333Networks has an Excellent Master Server already going, that is far more informative than the old ones and work very well.
That said... Here is some history...
We set up MHMIII orignally as a Multi-Game Type server with the intention of adding MH to it also.
MHMIII was running very well to begin with.
We also added the New Custom Master Servers, including 333Network's Master.
The server ran very well with no problems.
I set the server up from both experience and also according to what Gopo has instructed me to do with rental servers and also what I have learned running them on 2 prominent, popular Server hosts in the past and present.
At this point POTS took over with adding the New MH2v1 by Gopo and NexGen because I am not very knowledgeable with MH or NexGen and I haven't been a fan of NexGen either.
True - MHMIII did crash After we added MH and NexGen to the Server.
We didn't know why it was crashing.
POTS and I both called in Gopo to take a look.
POTS and Gopo worked on the server and found out there were some settings wrong for MH and Nexgen and also later discovered that even after they redid a lot of settings the server still crashed.
Also, Gopo said that it should Not be a Muti-Game Type server as MH doesn't run well with other game types in the mix.
Took out all those other game types - still a problem.
After some time they took out the New Master Servers (there were a few) and it all worked - it didn't crash.
So Yes, these were the apparent Key to the crash it seems.
But, I am Not convinced that the Alternate Master Servers were really the "cause" of the crash.
Logically, everything points to some other reason, but this only "opened the gate" for it to happen.
And, I MAY very well be wrong but Here is why I think this...
This is the ONLY server that I have seen this problem with - using the custom master servers.
The only other server that used NexGen that I know of was KillaKeller's {CKD} - but it ran great using custom master servers both on GameServers.com and on KillerGameServers.com hosting.
There are quite a few servers using these Custom Master Servers now and they work very well.
I still think it is a setting in NexGen or something. (Just a gunshy feeling after seeing NexGen cause a lot of hard to find problems)
Hermskii uses the Custom Master Servers for BOTH his servers. MH and Redeemer.
I use them on 3 servers other than MHMIII that I admin.
MEAT also uses them.
Sir Mandrake uses them on his MH2v1 server.
A lot of servers use 333Networks Master and for quite a long time now.
See here
333Net's Master listing - ALL
Also, Usually Master servers being down do not crash as server.
When Master Servers go down, UT just skips them (without errors) and goes on to the next.
The UCClog even says "No Error" when it finds a bad Master Server.
Down Master Servers do Not crash servers that I have ever seen - never.
I could be wrong but it just doesn't point to the master servers in my opinion.
But, I will say this...
Use them and do this at your Own Risk.
But if you have a problem, it really isn't hard to just remove them and any risk is probably very very little IF any.
In fact, no risk that I have seen.
Let us also see what Gopo finds out with His Quest of 333Networks!
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