Dr.Pikko

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Hermskii
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Re: Dr.Pikko

Post by Hermskii » Sun Apr 17, 2022 3:18 pm

It just dawned on me that somebody should write a rule book of sorts about how to make certain types of maps. I thought of this because I have always felt a really good Monster Hunt map was a hard thing to make if you actually follow the rules. One of the main rules I see people screw the pooch on is they don't ever set a new respawn point once the player has made it some certain portion through the map. If you have cleared more than half the map on something like a giant hallway type map, when you die, you should start to respawn at the halfway point of the map. Not all the way back at the beginning. Just saying.

Death Match maps should never make respawn points in an area where you can get shot in the head the second you respawn. Stuff like that.
~Peace~

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Re: Dr.Pikko

Post by Pikko » Wed Apr 20, 2022 1:21 pm

I would have to agree. Maybe its out there?! :idea:
NEW CTF MAP in the WORKS !
:lol:
Image
:mrgreen:
Long way to go...
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Re: Dr.Pikko

Post by EvilGrins » Wed Apr 20, 2022 10:47 pm

Updating spawn points are ideal for MH. Only know of a couple maps that have that.

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Re: Dr.Pikko

Post by Pikko » Sat Apr 30, 2022 12:06 pm

CTF-Control[X]
:D :D :mrgreen:
New CTF on the way..
:mrgreen:
Image
:geek:
Image
8-)
Image

Well..? :idea:
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Re: Dr.Pikko

Post by EvilGrins » Mon May 02, 2022 4:31 pm

It's pretty.... kinda looks like what I'd imagine is the inside of a Rubik's Cube.

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Re: Dr.Pikko

Post by Pikko » Wed May 04, 2022 8:45 am

EvilGrins wrote:
Mon May 02, 2022 4:31 pm
It's pretty.... kinda looks like what I'd imagine is the inside of a Rubik's Cube.
Ohh..Not for you? :mrgreen:
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Re: Dr.Pikko

Post by EvilGrins » Sun May 08, 2022 2:49 am

Pikko wrote:
Wed May 04, 2022 8:45 am
EvilGrins wrote:
Mon May 02, 2022 4:31 pm
It's pretty.... kinda looks like what I'd imagine is the inside of a Rubik's Cube.
Ohh..Not for you? :mrgreen:
What about that implied I didn't like it?

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Re: Dr.Pikko

Post by Pikko » Tue May 10, 2022 6:07 pm

Hard to say I think.! Possibly the language barrier has something to say ;-) Regardless, it is up to the individual what you like or do not . :mrgreen:
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Re: Dr.Pikko

Post by EvilGrins » Wed May 11, 2022 1:03 pm

Well, I can tell you for sure if I like it after I play it.

By the by, what's your language?

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Re: Dr.Pikko

Post by Pikko » Wed May 11, 2022 2:11 pm

EvilGrins wrote:
Wed May 11, 2022 1:03 pm
Well, I can tell you for sure if I like it after I play it.

By the by, what's your language?
I'm a Norwegian Viking :D Well, this Map is in finishing stages, so happy to hear from you when you have tested it. :D
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Re: Dr.Pikko

Post by EvilGrins » Wed May 11, 2022 10:19 pm

Pikko wrote:
Wed May 11, 2022 2:11 pm
EvilGrins wrote:
Wed May 11, 2022 1:03 pm
Well, I can tell you for sure if I like it after I play it.

By the by, what's your language?
I'm a Norwegian Viking :D Well, this Map is in finishing stages, so happy to hear from you when you have tested it. :D
Image
Looking forward to it.

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Re: Dr.Pikko

Post by Pikko » Sun May 15, 2022 4:27 pm

Here you go !
:D
I did not Edit my previous post's here, so here is the New Pics, and CTF-Control[X] , is now released! :lol:
:mrgreen:
Image
:mrgreen:
Image
8-)
Image
:mrgreen:
Image
:arrow:
Hope you like it !
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Re: Dr.Pikko

Post by Pikko » Tue May 17, 2022 1:22 pm

CTF.MAP
Ongoing CTF-Actor[X]-->

Only in the beginning of building it ;-)
:mrgreen:
Image
:shock:
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Re: Dr.Pikko

Post by Pikko » Thu May 19, 2022 3:52 pm

CTF-Actor[X] -- coming soon.....
:mrgreen:
Image
:geek:
Image
8-)
Image
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Re: Dr.Pikko

Post by Pikko » Mon May 23, 2022 8:41 am

DM-Sheba[X] Released
:mrgreen:
Image
:D
Image
:geek:
Image

D/L Here:
DM-Sheba[X]
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