My First Map
- BiGbOsS
- Posts: 768
- Joined: Wed Aug 29, 2007 6:14 pm
- NoMoreSpam: Silver
- Location: California
yes i like it better, why waste 50 lives trying to get a weapon, i got the idea off of Andromeda ancient test.*Pots* wrote:It's not bad for being your first map. I didn't notice the possibility to grab weapons in the BT room, nice trick. And the teleporting zone instead of the usual lava or acid one is a relief for BT trainees.
Wish i could help you there, but i have no clue what your problem is sorry!*Pots* wrote: P.S. My UT has stopped working recently, the curse of the "black screen of death" has reached me. I had to disable Direct Sound support in order to let it work properly. The weird thing is it has always been working fine even with Direct Sound enabled.
unless does this problem occur only on certain servers?
BoSs is in the HOUSE!
- Hook
- Posts: 3444
- Joined: Fri Feb 16, 2007 9:41 am
- NoMoreSpam: Silver
- Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
- Contact:
Yes, "K" you are certainly correct & I have been negligent in posting these mapping tutorials / tips!K wrote:yes you should!
It has been "eating" at me, so I made the time slot (Stayed up later than I should LOL) and I went ahead and posted a number of my UT Mapping Tutorials/Tips here at Hermskii's House under the Mapping section/forum like the number (1) post "Mapping Tips" (sticky) I started some time ago.
These I wrote a few years back but still very much apply to mapping as that hasn't changed.
First learn most of the "Basics" of Mapping - See "K's" tutorial - then Read mine for some fine tuning and how to's!
Please read them all, you newer mappers, and Enjoy mapping!
I'll have to "dig" for some more - I think I have some more!?!?
If anyone needs more (wants to look at others) on Actual Map building like K's tutorial - I have some great tutorials for that also!
Although "K" did a wonderfully Excellent job on hers so other tutorials aren't needed, but are certainly OK to check out for different techniques and viewpoints.
Just let me know (PM or E-mail me)! - Hook
=Hook= of Hook's UT Place - Hopelessly Addicted to UT99!
Forum: https://hooksutplace.freeforums.net
CROSSBONES Missile Madness {CMM} (GT Top 50)
PRO-Redeemer | PRO-SNIPER-Redeemer | SEEKER-Redeemer
Birth Place of ALL Seeker/Scoped Deemers!
IP: NEW IP to come!
CROSSBONES Monster Hunt {CMH} (Special Edition MH by mars007)
IP: 108.61.238.93:7777
Forum: https://hooksutplace.freeforums.net
CROSSBONES Missile Madness {CMM} (GT Top 50)
PRO-Redeemer | PRO-SNIPER-Redeemer | SEEKER-Redeemer
Birth Place of ALL Seeker/Scoped Deemers!
IP: NEW IP to come!
CROSSBONES Monster Hunt {CMH} (Special Edition MH by mars007)
IP: 108.61.238.93:7777
- K
- Posts: 1485
- Joined: Wed Aug 03, 2005 9:09 am
- NoMoreSpam: Silver
- Location: Magrathea Status:Hiatus
- Contact:
- Hook
- Posts: 3444
- Joined: Fri Feb 16, 2007 9:41 am
- NoMoreSpam: Silver
- Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
- Contact:
Yes, it would be nice to organize all of them!K wrote:We should get herm to make all of those tuts you posted into one thread and sticky it titled "Hooks Tutorials"
If we don't they will float separately to the bottom of the list as new posts are posted. They wont be easily findable to a new person. It should be stickied.
Those are some nice tuts btw.
Thank you! I like yours also - not just saying that either.
I wrote those back when my mind wasn't so hazy! LOL
I still refer to them now as i didn't map for a few years there, and now I have to look back at them to refresh my memory!
I think I have several that are half written still in cold storage, I may finish them sometime.
=Hook= of Hook's UT Place - Hopelessly Addicted to UT99!
Forum: https://hooksutplace.freeforums.net
CROSSBONES Missile Madness {CMM} (GT Top 50)
PRO-Redeemer | PRO-SNIPER-Redeemer | SEEKER-Redeemer
Birth Place of ALL Seeker/Scoped Deemers!
IP: NEW IP to come!
CROSSBONES Monster Hunt {CMH} (Special Edition MH by mars007)
IP: 108.61.238.93:7777
Forum: https://hooksutplace.freeforums.net
CROSSBONES Missile Madness {CMM} (GT Top 50)
PRO-Redeemer | PRO-SNIPER-Redeemer | SEEKER-Redeemer
Birth Place of ALL Seeker/Scoped Deemers!
IP: NEW IP to come!
CROSSBONES Monster Hunt {CMH} (Special Edition MH by mars007)
IP: 108.61.238.93:7777
- BiGbOsS
- Posts: 768
- Joined: Wed Aug 29, 2007 6:14 pm
- NoMoreSpam: Silver
- Location: California
geeze thats a lot of knowledge.......
and a lot of readin
came on here to say that in a couple of weeks im going to start on the second version of this map, if there is anything you would like to see changed or fix, go ahead and list them.......
I will start one now
1. make stairs less thick so ppl can run up them.....lol
and a lot of readin
came on here to say that in a couple of weeks im going to start on the second version of this map, if there is anything you would like to see changed or fix, go ahead and list them.......
I will start one now
1. make stairs less thick so ppl can run up them.....lol
BoSs is in the HOUSE!
- K
- Posts: 1485
- Joined: Wed Aug 03, 2005 9:09 am
- NoMoreSpam: Silver
- Location: Magrathea Status:Hiatus
- Contact:
Get rid of that cube mover in the water section.
Players wont understand when they die , and it looks out of place.
Suggestion.
Make a hallway with the teleporter at the end. Make the hallway to long to swim to the teleporter before the hallway "or some rotating thing ,crushes you. It must be slow enough to notice what is happening in the game or players will be pissed when they die. When the last monster is dead the mover is disabled and the hallway is passable , and the teleporter at the end is accessible.
Players wont understand when they die , and it looks out of place.
Suggestion.
Make a hallway with the teleporter at the end. Make the hallway to long to swim to the teleporter before the hallway "or some rotating thing ,crushes you. It must be slow enough to notice what is happening in the game or players will be pissed when they die. When the last monster is dead the mover is disabled and the hallway is passable , and the teleporter at the end is accessible.
- BiGbOsS
- Posts: 768
- Joined: Wed Aug 29, 2007 6:14 pm
- NoMoreSpam: Silver
- Location: California
oooooooookayy that sounds cool actually.
like i said it will be a couple more weeks, goota finish finals and stuff.
Kort thanks for that tip, when i do make version two im just going to refer back to that list of tips you gave me when you first played the map.
I will use it as a check list sort of, but if u have anything you want too add, go ahead im up for anything!
After i make verison two, im going to start (not sure when i will finish) on a map that will be good enough to stick on the server. LOL am i shooting too high for my second map?
like i said it will be a couple more weeks, goota finish finals and stuff.
Kort thanks for that tip, when i do make version two im just going to refer back to that list of tips you gave me when you first played the map.
I will use it as a check list sort of, but if u have anything you want too add, go ahead im up for anything!
After i make verison two, im going to start (not sure when i will finish) on a map that will be good enough to stick on the server. LOL am i shooting too high for my second map?
BoSs is in the HOUSE!
- Hermskii
- Site Admin
- Posts: 8510
- Joined: Sun Jul 10, 2005 9:56 pm
- NoMoreSpam: Silver
- Location: Houston, Texas
- Contact:
Server
I bet the map is good enough to be on the server already though I still have not looked at it yet. I prefer to put finished and tested maps on my server to avoid file mismatches. That is the ONLY reason I haven't tried it or loaded it on the server yet. Finish it. Tell me it's done. I'll use it then. Thanks!
~Peace~
Hermskii
Hermskii
- BiGbOsS
- Posts: 768
- Joined: Wed Aug 29, 2007 6:14 pm
- NoMoreSpam: Silver
- Location: California
Re: Server
I seriously doubt it lolHermskii wrote:I bet the map is good enough to be on the server already though I still have not looked at it yet. I prefer to put finished and tested maps on my server to avoid file mismatches. That is the ONLY reason I haven't tried it or loaded it on the server yet. Finish it. Tell me it's done. I'll use it then. Thanks!
ha but when i totally finish this map you can judge it yourself
but again i seriously doubt that you will want it on your server haha
BoSs is in the HOUSE!
- Hermskii
- Site Admin
- Posts: 8510
- Joined: Sun Jul 10, 2005 9:56 pm
- NoMoreSpam: Silver
- Location: Houston, Texas
- Contact:
Support
I try to support all MH peeps but I try especially hard to support those who support this site and the forums. You are certainly one of those folks. I WILL RUN YOUR MAP ON MY SERVER WHEN IT IS FINISHED AND TESTED! Thanks for all that you do. CYA!
~Peace~
Hermskii
Hermskii
- BiGbOsS
- Posts: 768
- Joined: Wed Aug 29, 2007 6:14 pm
- NoMoreSpam: Silver
- Location: California
Re: Support
wait you mean me posting here means i support this dump?Hermskii wrote:I try to support all MH peeps but I try especially hard to support those who support this site and the forums. You are certainly one of those folks. I WILL RUN YOUR MAP ON MY SERVER WHEN IT IS FINISHED AND TESTED! Thanks for all that you do. CYA!
oh god what am i doing with my life........
lol
----------------------------------------------------------------------------------------
Im going to play the map one more time then right down some things i need to work on, then im going to combine it with that list kort had written for me after she played the map, then i will work on it sometime and release version two here.
sound good
BoSs is in the HOUSE!
- Hermskii
- Site Admin
- Posts: 8510
- Joined: Sun Jul 10, 2005 9:56 pm
- NoMoreSpam: Silver
- Location: Houston, Texas
- Contact: