CTF4 in a maze

Posts about what EvilGrins has been or is up to!
Post Reply
User avatar
EvilGrins
Posts: 2056
Joined: Thu Jun 30, 2011 8:50 pm
What is the middle number? (one, TWO, three): 2
ExtraAntiSpam: Blue
extraextraantispam: Yes
NoMoreSpam: Silver
Location: Palo Alto, CA
Contact:

CTF4 in a maze

Post by EvilGrins » Mon Jun 29, 2020 12:35 am

This is an edit of the CTF4 seen here · https://unrealarchive.org/search/index.html?q=Montwe

The standard CTF of this map I've never played. Not yet, anyway.

Image

What we have here is a maze, set in a cross-like pattern. There's some visual issues if you try and peek over the walls to see into the bases off to the immediate right & left, but otherwise there's no other visual issues. They're not exactly HOMs or BSP, not sure what to call that exactly.

Bots handle the map great, UTDMT are mostly stuck to their flag bases as the maze wasn't really designed for player that're that wide.

Image

Titans are using my team colored tint-edits of a skin I believe THUNDERBOLT made. I originally got it, with his permission, from one of his MonsterHunt maps.

Usual Suspects:
.u - /system
.unr - /maps
.utx - /textures

Enjoy!
http://www.mediafire.com/file/wkjhb5exa ... Morita.zip

User avatar
Hermskii
Site Admin
Posts: 7950
Joined: Sun Jul 10, 2005 9:56 pm
What is the middle number? (one, TWO, three): 2
ExtraAntiSpam: Blue
extraextraantispam: Yes
NoMoreSpam: Silver
Location: Houston, Texas
Contact:

Re: CTF4 in a maze

Post by Hermskii » Tue Jun 30, 2020 10:46 pm

Interesting concept. Could be better if it had a ceiling and all of the paths were actually tunnels. Might drive people crazy though. I get lost in parking lots so I know I would hate it. My older son would own this map I bet.
~Peace~

Hermskii

User avatar
EvilGrins
Posts: 2056
Joined: Thu Jun 30, 2011 8:50 pm
What is the middle number? (one, TWO, three): 2
ExtraAntiSpam: Blue
extraextraantispam: Yes
NoMoreSpam: Silver
Location: Palo Alto, CA
Contact:

Re: CTF4 in a maze

Post by EvilGrins » Wed Jul 01, 2020 1:41 pm

Hermskii wrote:
Tue Jun 30, 2020 10:46 pm
Interesting concept. Could be better if it had a ceiling and all of the paths were actually tunnels. Might drive people crazy though. I get lost in parking lots so I know I would hate it. My older son would own this map I bet.
I kinda like the walls are tall enough you can't jump over them and you can see the Titans peeking over.

Post Reply