so ideas plz
Started work on a new map!
- -SuPreMe-
- Posts: 818
- Joined: Mon Jul 17, 2006 4:05 am
Started work on a new map!
k ive decided i want too make a new MH map, ive made a couple already for those who dont know ive made MH-NaliPrison and MH-ScrewedUpMonsters, they're not great but i dint have alot of knowledge on mapping, now i know abit more im gonna make a new better map, im gonna base it on the same as nali prison but this time its gonna be alot longer larger and better, ive already started the map and so far i has the floating base with a larger spawn area and a entrance too the prison courtyard with large walls around it and im gonna put a building in the middle of it were u go under ground and so on. The main reason ive posted this is cos i want all ur ideas too make this a great map, its not gonna be easy making this cos i still need too figar out things like monster spawners and lava and stuff but ill get there in the end.
so ideas plz

so ideas plz
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- Hermskii
- Site Admin
- Posts: 8717
- Joined: Sun Jul 10, 2005 9:56 pm
Please
Please make sure that players can go in different directions if they want but that they can't get lost. PLEASE don't reuse a section of the map like where you have to get all the way there and then come all the way back.
Don't spawn monsters around corners where when I walk around them there is nothing but a wall. Make them come out of a black hole or something. Make sure that if your map requires addition files that they are properly copied and are spelled exactly the way the original was meaning if all caps, leave it all CAPS. If no caps, leave it no caps. Don't make us run too far when we die. Use new spawnpoints here and there and make sure we don't spawn in section with no weapons to pick up while standing in front of a giant boss.
Nuff said? You're welcome!
Don't spawn monsters around corners where when I walk around them there is nothing but a wall. Make them come out of a black hole or something. Make sure that if your map requires addition files that they are properly copied and are spelled exactly the way the original was meaning if all caps, leave it all CAPS. If no caps, leave it no caps. Don't make us run too far when we die. Use new spawnpoints here and there and make sure we don't spawn in section with no weapons to pick up while standing in front of a giant boss.
Nuff said? You're welcome!
~Peace~
Hermskii
Hermskii
- -SuPreMe-
- Posts: 818
- Joined: Mon Jul 17, 2006 4:05 am
Re: Please
umm ok this time the maps alot more open so plenty more room and ima make it alot better lookin as for new spawn areas i dont yet know how too make them but ill look it up i suppose and the file name thing wasent my falt with the old map it was already named like that, cos i used the original unreal UMX and this time im gonna remember wat extra files i use, and thnx for ur quide lines not quite ideas but awell lolHermskii wrote:Please make sure that players can go in different directions if they want but that they can't get lost. PLEASE don't reuse a section of the map like where you have to get all the way there and then come all the way back.
Don't spawn monsters around corners where when I walk around them there is nothing but a wall. Make them come out of a black hole or something. Make sure that if your map requires addition files that they are properly copied and are spelled exactly the way the original was meaning if all caps, leave it all CAPS. If no caps, leave it no caps. Don't make us run too far when we die. Use new spawnpoints here and there and make sure we don't spawn in section with no weapons to pick up while standing in front of a giant boss.
Nuff said? You're welcome!
-------.[ ]
---- -//|::|\\
----////| .|\\\\ <- 2 times the arms 2 times the awesomeness!
---* * | | |* *
-------||||
-------||||
------..< >
{MHM}

---- -//|::|\\
----////| .|\\\\ <- 2 times the arms 2 times the awesomeness!
---* * | | |* *
-------||||
-------||||
------..< >
{MHM}

