The Andromeda Cup

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-HellFire-
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Re: The Andromeda Cup

Post by -HellFire- » Tue Feb 10, 2009 12:50 pm

I started a thread where you can vote for a teamleader. (Most votes count ofcourse).
viewtopic.php?f=1&t=1281
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gopostal
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Re: The Andromeda Cup

Post by gopostal » Tue Feb 10, 2009 3:24 pm

Reiyel the teams are by no means set. I just threw two on there as a placeholder. Teams can have as many people as you guyd decide. I just thought three was a pretty good number. It's easily changed so figure out how you want to do it and I'll fix it up.

Also I will be adding TDM and maybe jailbreak to the server for off-MH fun.

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*POTS*
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Re: The Andromeda Cup

Post by *POTS* » Tue Feb 10, 2009 6:40 pm

ScottyD wrote: In console just type:
mutate boost
or
mutate noboost

to turn it off or on. It is off by default.
Yes I know, but I'd like to set a "toggle" button, I've already tried mutate boost | mutate noboost and also the "aliases" trick, but none of them seem to work properly. I think I'm gonna stick with the single mutate boost command. :mrgreen:
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gopostal
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Re: The Andromeda Cup

Post by gopostal » Tue Feb 10, 2009 7:13 pm

I think something is conflicting between the UTJ and the antiboost mod. I'll get it sorted out over the next couple of days.

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*POTS*
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Re: The Andromeda Cup

Post by *POTS* » Tue Feb 10, 2009 8:39 pm

I don't think so, my keybinding doesn't work even on the {MHM} server, which is not using the UTJ mutator.

My aliases are:

Code: Select all

[Engine.Input]
...
Aliases[37]=(Command="Mutate Boost | Set Input E BoostOff",Alias=BoostOn)
Aliases[38]=(Command="Mutate NoBoost | set Input E BoostOn",Alias=BoostOff)
...
E=BoostOn
Maybe the "mutate" parameter doesn't allow for toggle buttons...
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gopostal
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Re: The Andromeda Cup

Post by gopostal » Tue Feb 10, 2009 8:59 pm

Man I just don't know....I'll have to test that.

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Reiyel_3.0
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Re: The Andromeda Cup

Post by Reiyel_3.0 » Wed Feb 11, 2009 2:14 pm

Guys:

Today I was on the Andromeda server. I spoke with Hellrazor and Blizz, the PMH team leaders. They've been practicing during this days and they're planning to continue doing that. They're gonna start posting some scores too.

So, I believe we should do the same. Maybe we could start setting up a time and date to meet and start posting some scores at Andromeda. Scotty said teams can change members, so we don't need to set up teams now, only agree on a time and date to play.

If POTS accepts, then he'll be our team leader (viewtopic.php?f=1&t=1281). If we need someone else (some sort of second leader, or POTS assistant :lol: ) then I would do it since Scotty has already given me admin rights.

Just one more thing, I understand BigBoss and Supreme are our BT champions. We need at least one of them on the team to end the map fast and without wasting many lives. (we need you!! :mrgreen: )

So, when it's a good date and time to play for you guys. :?: :?:
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gopostal
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Re: The Andromeda Cup

Post by gopostal » Wed Feb 11, 2009 6:52 pm

POTS, I set you and Reiyel up to be leaders. If I have not done so, please see me to get set up as full admin on the server and also get the server reset instructions on the off chance the server crashes. It's been very stable now though so hopefully that won't be any sort of issue.

I added DM as a choice to play some off-MH games but the way the server is set up, it wants to inject the UTJ mod into DM. I'm not sure how this will play out as I didn't want to add bots to the server at all, so you might try it and see if more than one person gets on. I'm gonna hold off on jailbreak until I see if I can disable the UTJ.

I have checked and the boost commands work exactly like they should. You must be doing something incorrect POTS. Are you putting the command into console and not chat? It should also give you an immediate confirmation that your settings have been altered. If you aren't getting that, let me know.

Also I posted a score on the Indy map to get the ball rolling. Initially I wanted to make it so all monsters are killed but the monsters have a habit of falling into the pits and becoming unreachable. We'll just make it fastest to the end and be done with it.

Lastly there is a completely wicked Herebreke map called DoubleD on the server. Are you all interested in making that a single/team player cup map? Andromeda might get a little boring played over and over.

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*POTS*
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Re: The Andromeda Cup

Post by *POTS* » Wed Feb 11, 2009 7:26 pm

ScottyD wrote:POTS, I set you and Reiyel up to be leaders. If I have not done so, please see me to get set up as full admin on the server and also get the server reset instructions on the off chance the server crashes. It's been very stable now though so hopefully that won't be any sort of issue.
May you send a PM with all required commands? I remember you told me how to log-in and restart via console, do I need to know anything else?
ScottyD wrote:I added DM as a choice to play some off-MH games but the way the server is set up, it wants to inject the UTJ mod into DM.
I'm not sure, but it could be something wrong with the MapVote settings.
ScottyD wrote: Lastly there is a completely wicked Herebreke map called DoubleD on the server. Are you all interested in making that a single/team player cup map? Andromeda might get a little boring played over and over.
The map has insane monsters but is buggy, do you think you can fix the Queens' trigger?
ScottyD wrote: I have checked and the boost commands work exactly like they should. You must be doing something incorrect POTS. Are you putting the command into console and not chat? It should also give you an immediate confirmation that your settings have been altered. If you aren't getting that, let me know.
The commands work good, I just wanted to set the two commands on a single button, but it's not very important.
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gopostal
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Re: The Andromeda Cup

Post by gopostal » Wed Feb 11, 2009 8:55 pm

Sent all you guys the info. The way I have the server start up, it loads the mods automatically. I'd probably have to alter that and honestly I don't want to. If people really want a TDM server, I'll start one of those. I'm afraid if I monkey much with the MH server it will cause problems.

You will see Blizz and Hellrazor logged as Root Admins. I have no problems sharing that level of authority with you guys so long as you understand the power of it and not to mess around. Having it is nice because you can ghost and fly and summon stuff in practice rounds. POTS and I used it to climb herbreke. BTW, I fixed DoubleD. You can bypass the queens and go on to the next section. That was silly to put those queens there. They just fall.

gopostal
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Re: The Andromeda Cup

Post by gopostal » Wed Feb 11, 2009 11:33 pm

By request (I'm pointing at Reiyel :D ) DM and Jailbreak are added to the server. They are fixed now to not load with the MH mods, they are vanilla.

Time for your medicine prisoner! You are locked down!

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*POTS*
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Re: The Andromeda Cup

Post by *POTS* » Thu Feb 12, 2009 8:59 pm

[Update] The server goes down every time all players leave the game. I'm going to reboot it.
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gopostal
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Re: The Andromeda Cup

Post by gopostal » Thu Feb 12, 2009 9:10 pm

Yeah I probably need to really sort through and make sure everything matches. I think MH is set to have one bot and DM/JB is not. There is likely a conflict in there. TBH I may be trying to do too much with this. I should probably stick with one gametype and roll with it.

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Hermskii
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Re: The Andromeda Cup

Post by Hermskii » Fri Feb 13, 2009 12:54 am

Don't be such a Hermskii. Go ahead, spend some time on it and fix it. When you fix it you better not Hermskii-rig-it either. It will surely eventually hermskii-up if you do so fix it right the first time unlike other mother-Hermskii's I know.
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*POTS*
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Re: The Andromeda Cup

Post by *POTS* » Fri Feb 13, 2009 8:40 pm

Possible (good?) maps for the contest (apart from Andromeda):

MH-Armed_Assault_Fix(C)
MH-HellFireV3
MH-LandsOfNapali
MH-LostInTimeV3
MH-Ruins-Bridge-V122
MH-TGES2p5(MABOROSHI)
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