Kinda odd.


Code: Select all
...
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer1 (Function Engine.Pawn.PostNetBeginPlay:003F) Accessed None
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer2 (Function Engine.Pawn.PostNetBeginPlay:003F) Accessed None
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer0 (Function Engine.PlayerPawn.PlayerWalking.PlayerMove:0221) GetAnimGroup: Sequence 'None' not found in Mesh 'Commando'
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer0 (Function VAbeta2.ALplayer.Init:007E) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer0 (Function VAbeta2.ALplayer.Init:01C9) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer1 (Function VAbeta2.ALplayer.Init:007E) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer1 (Function VAbeta2.ALplayer.Init:01C9) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer2 (Function VAbeta2.ALplayer.Init:007E) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer2 (Function VAbeta2.ALplayer.Init:01C9) Accessed null class context
...
ScriptWarning: ALPRI MH-MHM3HomeMap{test}.ALPRI0 (Function VAbeta2.ALPRI.:0422) Accessed None
ScriptWarning: ALPRI MH-MHM3HomeMap{test}.ALPRI0 (Function VAbeta2.ALPRI.:042A) Attempt to assigned variable through None
...
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer4 (Function Engine.Pawn.PostNetBeginPlay:003F) Accessed None
ScriptWarning: TFemale1 None (Function Botpack.TournamentPlayer.SetMultiSkin:026B) Accessed None
ScriptWarning: TFemale1 None (Function Botpack.TournamentPlayer.SetMultiSkin:0273) Attempt to assigned variable through None
...
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer30 (Function Engine.Pawn.PostNetBeginPlay:003F) Accessed None
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer31 (Function Engine.Pawn.PostNetBeginPlay:003F) Accessed None
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer32 (Function Engine.Pawn.PostNetBeginPlay:003F) Accessed None
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer33 (Function Engine.Pawn.PostNetBeginPlay:003F) Accessed None
ScriptWarning: UTConsole Transient.UTConsole0 (Function UWindow.WindowConsole.Message:0077) Accessed None
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer29 (Function Engine.PlayerPawn.PlayerWalking.PlayerMove:0221) GetAnimGroup: Sequence 'None' not found in Mesh 'Commando'
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer29 (Function VAbeta2.ALplayer.Init:007E) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer29 (Function VAbeta2.ALplayer.Init:01C9) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer30 (Function VAbeta2.ALplayer.Init:007E) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer30 (Function VAbeta2.ALplayer.Init:01C9) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer31 (Function VAbeta2.ALplayer.Init:007E) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer31 (Function VAbeta2.ALplayer.Init:01C9) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer32 (Function VAbeta2.ALplayer.Init:007E) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer32 (Function VAbeta2.ALplayer.Init:01C9) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer33 (Function VAbeta2.ALplayer.Init:007E) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer33 (Function VAbeta2.ALplayer.Init:01C9) Accessed null class context
...
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer57 (Function Engine.Pawn.PostNetBeginPlay:003F) Accessed None
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer58 (Function Engine.Pawn.PostNetBeginPlay:003F) Accessed None
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer59 (Function Engine.Pawn.PostNetBeginPlay:003F) Accessed None
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer56 (Function Engine.PlayerPawn.PlayerWalking.PlayerMove:0221) GetAnimGroup: Sequence 'None' not found in Mesh 'Commando'
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer56 (Function VAbeta2.ALplayer.Init:007E) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer56 (Function VAbeta2.ALplayer.Init:01C9) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer57 (Function VAbeta2.ALplayer.Init:007E) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer57 (Function VAbeta2.ALplayer.Init:01C9) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer58 (Function VAbeta2.ALplayer.Init:007E) Accessed null class context
ScriptWarning: ALplayer MH-MHM3HomeMap{test}.ALplayer58 (Function VAbeta2.ALplayer.Init:01C9) Accessed null class context
ScriptWarning: ALcarcass MH-MHM3HomeMap{test}.ALcarcass1 (Function VAbeta2.ALcarcass.
:00BE) Accessed null class context
ScriptWarning: ALcarcass MH-MHM3HomeMap{test}.ALcarcass1 (Function VAbeta2.ALcarcass.
:0179) HasAnim: No mesh
ScriptWarning: ALcarcass MH-MHM3HomeMap{test}.ALcarcass1 (Function VAbeta2.ALcarcass.
:01F0) PlayAnim: No mesh
...
Critical: appError called:
Critical: MHMHUD MH-MHM3HomeMap{test}.MHMHUD0 (Function MHMv2.MHMHUD.DrawGameSynopsis:01DD) Runaway loop detected (over 10000000 iterations)
Critical: Windows GetLastError: Operazione completata. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Exit: UD3DRenderDevice::ShutdownAfterError
Critical: FFrame::Serialize
Critical: UObject::ProcessEvent
Critical: (ALplayer MH-MHM3HomeMap{test}.ALplayer79, Function Engine.PlayerPawn.PostRender)
Critical: UGameEngine::Draw
Critical: UWindowsViewport::Repaint
Critical: UWindowsClient::Tick
Critical: ClientTick
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.
Uninitialized: Name subsystem shut down
OMG nooooo I love it! I've noticed the Destination Unreal people are using a particular Nexgen console made for MH. Is that a private version they've built on their own?ScottyD wrote: Maybe it's time to discuss dumping nexgen?
Now that you make me think about it, I remember a player who wasn't able to join the server as a player; I thought it was because I had forced him/her in spectator mode on a previous match so I had to force him/her in player mode in order to let him play again (it worked BTW). Do you think it was another Nexgen flaw?ScottyD wrote:Nexgen is getting really flaky last little bit and forcing a lot of spectating when people don't want it.