Minas_Tirith{reimagined}
- Fuzz_Ball
- Posts: 822
- Joined: Thu Nov 13, 2008 5:18 pm
Minas_Tirith{reimagined}
W00t!
Looks like a new version of this great map is available!
It has a TON of monsters and a much cooler end.
New from Gopo and judging from the .=]UM[=. flag on the tower it looks like a Hitman project.
Good work!
It's on the Fuzz House now.
Since it's 14 MB, I won't post it here for the time being.
Looks like a new version of this great map is available!
It has a TON of monsters and a much cooler end.
New from Gopo and judging from the .=]UM[=. flag on the tower it looks like a Hitman project.
Good work!
It's on the Fuzz House now.
Since it's 14 MB, I won't post it here for the time being.
You do not have the required permissions to view the files attached to this post.
- BIOMECH
- Posts: 1838
- Joined: Sat Oct 18, 2008 1:36 am
Re: Minas_Tirith{reimagined}
I think I remember this one...Nice map but you get swarmed alot.
Last edited by BIOMECH on Wed Jul 14, 2010 1:08 pm, edited 1 time in total.
-
gopostal
- Posts: 1396
- Joined: Tue Nov 18, 2008 9:32 am
Re: Minas_Tirith{reimagined}
I didn't really mean this to get posted, it was more for the UM servers :/
Since it's gonna get spread, let me add to this. I posted at the UM forums about it:
I like Minas Tirith. A lot. In fact it's my favorite map of all UT. It ends a bit too quicky though so I cleaned up some things and added a bit to it (mostly copying buildings since the simplicity of the map is what attracts me). There are a couple of new things and some additions, but I wanted to stay in the spirit of Minas Tirith.
Enjoy you guys! Btw, don't freak out at the large download. It has every needed file to play it included and you most likely have them.
Entire package download: http://gopostals.com/GP/Minas.zip
Announce URL: http://unreal-mayhem.kicks-ass.net/nuke ... topic&t=80
Now about the map...This is best played with strongmonsters maxxed out, otherwise it's just a stroll-and-shoot. The buildings look a little haphazardly placed but they are actually VERY carefully aligned to allow players multiple shooting lanes from any particular spot. If you use sniper only and take your time there is a good 30 minutes of creep-snipe-overtake spread out. Clear a section and then use it to move forward to the next, but don't rush in or you WILL die. An occasional deemer helps but I've managed to solo it without one (only just).
Oh and when you think it's ok to rush you are going to pay for it. Sneaking got you that far, don't give up on it.
There will be a second part to this that will tie up the ending. Right now it doesn't really make sense, but it will. If you can't find the end (most will by sheer chance) keep looking. In testing every single person found the end early, which is fine. I'd like there to be the option of playing the long map through or just beating it.
There are no counters, factories or monster respawning. The creature load is about 500 so pack a lunch.
If you are an admin, you need only to add the map file itself. I added no packages, everything was myleveled. So long as you have the original minas already running you are good.
Since it's gonna get spread, let me add to this. I posted at the UM forums about it:
I like Minas Tirith. A lot. In fact it's my favorite map of all UT. It ends a bit too quicky though so I cleaned up some things and added a bit to it (mostly copying buildings since the simplicity of the map is what attracts me). There are a couple of new things and some additions, but I wanted to stay in the spirit of Minas Tirith.
Enjoy you guys! Btw, don't freak out at the large download. It has every needed file to play it included and you most likely have them.
Entire package download: http://gopostals.com/GP/Minas.zip
Announce URL: http://unreal-mayhem.kicks-ass.net/nuke ... topic&t=80
Now about the map...This is best played with strongmonsters maxxed out, otherwise it's just a stroll-and-shoot. The buildings look a little haphazardly placed but they are actually VERY carefully aligned to allow players multiple shooting lanes from any particular spot. If you use sniper only and take your time there is a good 30 minutes of creep-snipe-overtake spread out. Clear a section and then use it to move forward to the next, but don't rush in or you WILL die. An occasional deemer helps but I've managed to solo it without one (only just).
Oh and when you think it's ok to rush you are going to pay for it. Sneaking got you that far, don't give up on it.
There will be a second part to this that will tie up the ending. Right now it doesn't really make sense, but it will. If you can't find the end (most will by sheer chance) keep looking. In testing every single person found the end early, which is fine. I'd like there to be the option of playing the long map through or just beating it.
There are no counters, factories or monster respawning. The creature load is about 500 so pack a lunch.
If you are an admin, you need only to add the map file itself. I added no packages, everything was myleveled. So long as you have the original minas already running you are good.
- Fuzz_Ball
- Posts: 822
- Joined: Thu Nov 13, 2008 5:18 pm
Re: Minas_Tirith{reimagined}
Dude. Really?gopostal wrote:I didn't really mean this to get posted, it was more for the UM servers :/
"Don't Cryyy. Baby gonna cry."
We've all seen how anything, including unfinished test maps get lifted from servers and spread around.
How many servers feature this map version now?
I'm just giving credit where credit is due.
Once again, Good job.
-
gopostal
- Posts: 1396
- Joined: Tue Nov 18, 2008 9:32 am
Re: Minas_Tirith{reimagined}
It's all good bro, I'm just giving you a dig when I can
You know me, if I make it you can use it any way you like. It's my own fault for not writing a proper readme for the download (like anyone cares about them anyway).
I knew it was going to go as soon as it hit any server, that's why there is the message at the first and the advertise banner. I just like riding your a** like an old tractor.
I knew it was going to go as soon as it hit any server, that's why there is the message at the first and the advertise banner. I just like riding your a** like an old tractor.
- David
- Posts: 1610
- Joined: Sat Oct 18, 2008 11:06 am
Re: Minas_Tirith{reimagined}
I saw this map on Gopostal's server and was attempting this and was in a good shooting "lane" working my way through the map when another player joined and then summoned some weapons and he just ran and shot everything causing mayhem. So I jumped in the wave of mayhem before I got left in the dust.
But I was looking forward to challenge of just sniping through this map. There are tons of monsters just waiting for you. Great idea... Good job Gopostal.
But I was looking forward to challenge of just sniping through this map. There are tons of monsters just waiting for you. Great idea... Good job Gopostal.
Are you going to pull those pistols or whistle Dixie?


- BIOMECH
- Posts: 1838
- Joined: Sat Oct 18, 2008 1:36 am
Re: Minas_Tirith{reimagined}
I played it with David and Fuzzball and liked it alot. The methodical building-by-building sniper hunt was satisfying, even though I did take a couple of completely unexpected gibbings from the ESR monsters. The nice thing about maps with tons of monsters is that you get a real sense of progress as you expand the player's "territory". Thanks to the urban styled layout you don't get piled on by fifty monsters at once, which is the usual problem with monster-heavy maps.
Nice ending by the way. I didn't see that one coming at all
Nice ending by the way. I didn't see that one coming at all
Last edited by BIOMECH on Tue Jul 13, 2010 2:52 pm, edited 1 time in total.
- Hook
- Posts: 3449
- Joined: Fri Feb 16, 2007 9:41 am
Re: Minas_Tirith{reimagined}
OOooo - I just MAY have to convert it to DM!!! 
=Hook= of Hook's UT Place - Hopelessly Addicted to UT99!
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- BIOMECH
- Posts: 1838
- Joined: Sat Oct 18, 2008 1:36 am
- Hook
- Posts: 3449
- Joined: Fri Feb 16, 2007 9:41 am
Re: Minas_Tirith{reimagined}
When I get time - I convert worthy maps - ones good for redeemer, etc.BIOMECH wrote:Do you actually convert everything to DM or just think about it?
=Hook= of Hook's UT Place - Hopelessly Addicted to UT99!
Forum: https://hooksutplace.freeforums.net
CROSSBONES Missile Madness {CMM} (GT Top 50)
PRO-Redeemer | PRO-SNIPER-Redeemer | SEEKER-Redeemer
Birth Place of ALL Seeker/Scoped Deemers!
IP: NEW IP to come!
CROSSBONES Monster Hunt {CMH} (Special Edition MH by mars007)
IP: 108.61.238.93:7777
Forum: https://hooksutplace.freeforums.net
CROSSBONES Missile Madness {CMM} (GT Top 50)
PRO-Redeemer | PRO-SNIPER-Redeemer | SEEKER-Redeemer
Birth Place of ALL Seeker/Scoped Deemers!
IP: NEW IP to come!
CROSSBONES Monster Hunt {CMH} (Special Edition MH by mars007)
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- Fuzz_Ball
- Posts: 822
- Joined: Thu Nov 13, 2008 5:18 pm
- MEAT
- Posts: 2525
- Joined: Sat Oct 01, 2005 5:17 pm
Re: Minas_Tirith{reimagined}
Better yet...hurry up and convert this map so I can add it to my server.Fuzz_Ball wrote:C'mon, Hook!
Put on a red uniform and join the hunt!

- Hermskii
- Site Admin
- Posts: 8717
- Joined: Sun Jul 10, 2005 9:56 pm
Re: Minas_Tirith{reimagined}
With so much discussion here about this I may have to take another look at this and the original. If I recall properly, I took it off my server because it hurt my eyes and did not have an ending. I think no translocator caused the no ending. I don't recall.
~Peace~
Hermskii
Hermskii

