http://twitter.com/BlueBirdTabloid/wte
...but I digress.
My situation is this; I have 1 computer. Technically two but the other doesn't have wireless or any kind of internet connection and is REALLY old. Still runs Windows '98. Plus, lacking a monitor it's kinda useless. So I'll be hosting from the computer I play on, no dedicated server. Probably, best then, when/if I get to hosting I stick to less than 10 players at any one time.
My IP knowledge is much like my knoweledge of cars, which is you put gas in and it goes. All I know about IP for certain is that it doesn't work when the computer is off. Somehow the whole thing seems more complicated now than back when, cuz in 2001 I hosted games online with no effort whatsoever...
...different computer, different times.
OKAY:
I followed Hermskii's online guide and now I don't see myself in the LAN window, when looking at servers, anymore. That may or may not be a good thing. I know what my original LAN IP was, kept it in a text file. Also, at the direction of a friend, I looked up 3 different IP detection sites to find out what my online IP should be. They all agreed so I'm trusting that's the one I need to host from.
I just don't know how to set it up so that my games make it to the public servers so othr people can come into my computer, so to speak, and get blown all to crap by the various monsters I've got running around on here.
I've been collecting creature packs for a few years, I've got some I don't think many have seen. Mostly for Deathmatch games, via MonsterSpawn. I'm not a mapper and don't know how to edit one so they just happen to be a part of it.
By the by, I'm on wireless...if that's significant.
So...help?
On a random note:
http://unreal-games.livejournal.com/29765.html
