Something I saw online tonight got me to thinking about the old Amiga game Gods. This was an awesome game for its time, and was released on a number of other platforms including the Atari ST, SEGA, and on up to the Gameboy.
I remember the then incredible graphics of this game, and how it fueled my frustration with 2D games, and desire for true 3D games to come along.
It was a long wait!
If you watch this video on Youtube you should see a bunch of levels with comments by someone called Facepunch who recorded the gameplay on the SEGA, come up down the side of your screen. I watched the last level through to the end. I noticed that the Sega version had a different victory animation at the end. The Amiga's was nicer, as I recall.
On the Amiga you could replay the game after final victory. The monsters were twice as tough. I decided to go for a billion points final score after trying continuous replays one day. For on playthrough #3 the monsters dropped down to x1 toughness. Then back to x2 then x1 and so on. So I ended up leaving my A500 on with the game running for several days. One day I came home from work and the game had crashed. After rebooting I soon discovered that I had burned out a chip inside the computer, for I could no longer play sprite based games. My characters would always run to the right side of the screen, and full left on the joystick would only stop them, not move them to the left.


But I could still play strategy based games. So I was still able to play Silent Service II and Empire.
I never bothered to get my A500 repaired. But I still have it in storage in the basement.
