New Maps?

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MEAT
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New Maps?

Post by MEAT » Wed Nov 02, 2005 7:35 pm

Yo Herm, any chance of some new maps? Not that I'm getting bored, it's just we all know each others hiding places and styles of play. Some maps we all know who will win and lose. Some maps are good and some maps are outdated. Is map building or acquiring new maps easy to do? I was at this sniper site, 72.9.103.227 Pro Sniper No Damn Rules, and I played some maps that would be great with a Redeemer. Just a thought....

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Scify
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Post by Scify » Thu Nov 03, 2005 2:08 am

If you have zip send to him.But Herm got one rule .
Hermskii
I want to mention is that I think that all of these maps are single file maps. What do I mean by that? I mean that the map is a stand-alone file. No music or textures or sounds or anything are required to play any of these maps.
" If I had a brain, I'd be dangerous!"

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Hermskii
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Ummm.....No

Post by Hermskii » Thu Nov 03, 2005 11:59 pm

I don't think I'll add any maps being that there are currently about 170 on the server and according to records from the MapVote Logs there have been 100 of those maps that have been played at least 7 times with a great many of those being played much more than 7 times. More like 60-80 times in some cases. That still leaves another 70 maps that have been played less than once a month in the last 6 months. Some of them have yet to be played at all.

I am always open to new maps that you feel would be great for the server. Personally, I like the really big / open space maps. If you like it, send me the map. I'll test it and if it's good, I'll put it on. Note what Scify said. The map can only be a single file map. Example: YourMapsName.unr and that is it. No required additional files files allowed. Example: YourMapsMusic.umx, YourMapsTexture.utx, YourMapsSound.uax etc etc. I hate having to do all that work just to put up 1 map. So the rule goes 1 map = 1 file. Send em!
~Peace~

Hermskii

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LePoLoo
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Re: Ummm.....No

Post by LePoLoo » Fri Nov 04, 2005 4:17 am

Hermskii wrote:I don't think I'll add any maps being that there are currently about 170 on the server and according to records from the MapVote Logs there have been 100 of those maps that have been played at least 7 times with a great many of those being played much more than 7 times. More like 60-80 times in some cases. That still leaves another 70 maps that have been played less than once a month in the last 6 months. Some of them have yet to be played at all.
I agree : I know that what you say about maps that are almost never played is unfortunately true !!! And it's a pity because some of those rare maps are really nice to play !...
But, I tried to fight against this behaviour that noobs AND regs have. No way !!!
When some players enter, you exactly know which maps you will play until they leave. That's what killed the pleasure to play on CG (for a too long time), Kid (too long time too = till what we can see now) or any other server in any other game (ctf, mh, sniper... aso).
That's why I almost never vote... only to get next map faster if there are a majority of votes already done on it...

I remember that you Herm tried to avoid this short choice (removing map vote, removing those always played maps and each time you had to go backwards because those players were going to Kid's). I even saw regs leaving the game because a majority of noobs were voting for another map than their favs !!!...

Ok I stop now, it's a never ending story too !!!!!!!!! LOL
Too much lag ? go fishing...

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Hermskii
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Hmmm?

Post by Hermskii » Fri Nov 04, 2005 8:31 am

I can change settings in the MapVote.ini that can make it so that the same map won't play again until X amount of other maps have been played. As is, it is set to 10 maps so you never play the same one again for at least 10 maps unless the server crashes at which point this number resets. Should I jack it up to 50 or something? Maybe even 100. What do you think folks?
~Peace~

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DARKMATTER
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Re: Hmmm?

Post by DARKMATTER » Fri Nov 04, 2005 8:45 am

Hermskii wrote:I can change settings in the MapVote.ini that can make it so that the same map won't play again until X amount of other maps have been played. As is, it is set to 10 maps so you never play the same one again for at least 10 maps unless the server crashes at which point this number resets. Should I jack it up to 50 or something? Maybe even 100. What do you think folks?
That sounds good high number maybe 75 as a mid way point also you could run without the map vote for a while that lmeans all maps have to be played
people never know they may like a few of the maps that never get picked but get a chance (or have to play) becouse they have to be played.

Dark :?: :?: :roll: :roll: :twisted: :twisted:

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LePoLoo
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Re: Hmmm?

Post by LePoLoo » Fri Nov 04, 2005 12:06 pm

DARKMATTER wrote:
Hermskii wrote:I can change settings in the MapVote.ini that can make it so that the same map won't play again until X amount of other maps have been played. As is, it is set to 10 maps so you never play the same one again for at least 10 maps unless the server crashes at which point this number resets. Should I jack it up to 50 or something? Maybe even 100. What do you think folks?
That sounds good high number maybe 75 as a mid way point also you could run without the map vote for a while that lmeans all maps have to be played
people never know they may like a few of the maps that never get picked but get a chance (or have to play) becouse they have to be played.

Dark :?: :?: :roll: :roll: :twisted: :twisted:
I agree with Dark !!! You can put the amount of map high enough to give a chance to unusual maps !... (but let's be aware if we see that players don't feel good with this and leave too much !)

(lol ! What I just come to say is against my own interest as sometimes, I used ad privs to "force" the same map to train myself when I was alone on the server !)
Too much lag ? go fishing...

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MEAT
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Post by MEAT » Fri Nov 04, 2005 9:59 pm

Much like everyone else I to have my favorite maps. Most of which are the larger ones with plenty of hiding places and room to maneuver. Maps where you have to think out a strategy or a plan of action. I try to avoid the smaller ones because of the spray and pray factor but will play in a couple of them. But the problem I have and the reason I brought up the idea of new maps is that a majority of the maps are to small, boring and somewhat repetitive. And I think that is one of the reasons why a lot of people avoid them or will leave when they come up. Not to say that some people might enjoy them, I personally don't see the challenge in a 2 to 5 min spray and pray game. The longer the better for me.

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Hermskii
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Hmmm!

Post by Hermskii » Fri Nov 04, 2005 10:49 pm

Spray and Pray vs. Run and Gun. I like the convention you came up with there MEAT. It is semi true too but note that the spray is actually aimed at least I do when I play. After you log in about 3,000 hours of Redeemer Arena playing, I assure you that not a single shot is wasted nor unintentional. That's why I struggle with the pray part of the convention. I personally know that I will get X amount of kills depending on the map and the amount of players on the map and the skill of the players playing that map.

Like I said, if you find great single file maps, send them to me. I like the big maps too but you must learn to play the little ones as well. Those will make you play the bigger maps even better. You'll see.

I have adjusted the map votes on both servers but haven't rebooted them yet to save the changes in the .ini files. CG won't play the same map twice within 80 maps. MHM won't within about 35. Later! This is a good thread too. Later!
~Peace~

Hermskii

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MEAT
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Post by MEAT » Fri Nov 04, 2005 11:27 pm

Well Herm you would be the only one out there that actually would be aiming at someone when you shoot into a dark corner. As for me, much like yourself, when I fire my redeemer my intentions are to hit someone. And I assure you, everyone else that plays here sprays and prays.....shoots and hope. As for new maps I have no clue on numbers or sizes to tell you. My computer savvy is lacking. All I know is that their are some great maps out there that I would love to play using a redeemer.

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Hermskii
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Mahatma!

Post by Hermskii » Fri Nov 04, 2005 11:52 pm

Hahahaha! Hey MEAT. I was able to see that you have met Mahatma. I saw you both playing on the server tonight. He is pretty awesome huh? Did you ever beat him? He is part of a group that has played this mod even longer than me by a year or two. He has always been one of the very best when it comes to Redeemer Arena gaming.

There are still several old regulars that play too like Mahatma. Pray you never play against Death Inc., Kind@Bud, Lara Croft and many of the original players may also still wear the <SRA> tag in front of their name. There are at least 10 other players I could name that are near impossible to beat. They can play using run and gun or Hide and seek. Many have their own hybrid of both styles plus some other styles. Don't forget to discuss the sweet spot re-lick attack. Impossible to beat if you can't kill the player soon enough. It is one of the most irritating styles there is for me because I can't help myself to try to kill the player doing it at all cost.

All maps have a certain spot that you can kill from and stay protected at the same time. There are certain players that have mastered locating and using these spots. The first player I knew that used this method was named Viruz. He'd kill all of us to death game after game. The score would never be close at all. Finally, we determined antimeasures to that game-play madness and beat him. For every style there is an antistyle. The problem is when you are the non-idiot player playing in a group of 8 and before you can stop the sweet spot licker, he has killed you and everyone else enough times that he wins. Grrrrr! Later!
~Peace~

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MEAT
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Post by MEAT » Sat Nov 05, 2005 10:05 am

Some people might say Mahatma is good and maybe he is. But I did beat him and I have beating Death Inc. on non spray and pray maps....lol Their other big thing they do is spawn kill. You see that with guys who have been around for awhile or who really know a map. Don't get me wrong. I've done it, it's not cool and not much of a challenge but it happens. But if you catch Mahatma and Death Inc. on larger maps and they don't sit and spawn kill, you may have a chance. Although now a days I mostly see the spray and pray techique from everybody and it's discouraging to even compete. I'm losing interest in the redeemer.

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DARKMATTER
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Post by DARKMATTER » Sat Nov 05, 2005 10:56 am

MEAT wrote:Some people might say Mahatma is good and maybe he is. But I did beat him and I have beating Death Inc. on non spray and pray maps....lol Their other big thing they do is spawn kill. You see that with guys who have been around for awhile or who really know a map. Don't get me wrong. I've done it, it's not cool and not much of a challenge but it happens. But if you catch Mahatma and Death Inc. on larger maps and they don't sit and spawn kill, you may have a chance. Although now a days I mostly see the spray and pray techique from everybody and it's discouraging to even compete. I'm losing interest in the redeemer.

There is no spawn kill in redeemer play if ur in the game your fair game spawning or not.

Dark

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Hermskii
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Yep

Post by Hermskii » Sat Nov 05, 2005 11:13 am

Yes, spawn killing, type killing (Fragging a player while they are typing a message), telefragging, Hide and guide, run and gun, spray and pray, sweet spot licking (fragging spawners), camping and every form of getting frags is fair and highly recommended on CG. The only thing that isn't fair is cheating and most cheats really don't work on CG anyways. I have logged in and played in god mode ( I can't be fragged except by being telefragged) before and still lost game after game against players that could collect frags faster than I. Proof that even cheats don't have much of an advantage.

I'm sorry to hear that you are losing interest in this style of play but just like in BOXING, notice the ref ALWAYS says to protect yourself at all times. So long as it is boxing, you can hit the other fighter all you want until the ref jumps in and stops it.

Maybe you need to kick off your own server where you can control all of the maps and the style of play and all of that. I can try to help if you want. I've seen many new Redeemer servers come and go over the years. Some are still around and are really great too. As far as ever being able to stop your spray and pray players, I can tell you it will never happen. You have to adjust to this just as you do with other issues in life. I'm in charge on my server but I can't control styles of players and even if you set up the perfect server, it won't be able to stop any style of play ever. Good luck!
~Peace~

Hermskii

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Scify
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Post by Scify » Sat Nov 05, 2005 1:59 pm

I am one player can't play huge map either.I really do badly.That way like small map or middle size maps. Viruz is know as Aminal.Herm ypu forget about Bo,Deadman Waking,Deadsun, Kid,Hook and Fatz clan( or they called Fatz boy clans).I most do hide-n-glide.I can hide every hard place.I do spared but only thing I hate is u just redeemer somebody wlk fornt u . :?
" If I had a brain, I'd be dangerous!"

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