The switch works fine and is connected to a dispatcher.
Dispatcher set to extend walkway and works fine.
Problem:
I want a red light on the wall to rotate like a siren when the walkway is extended to use. I tried to use trigger light actor but i cant get it to light up.
it is tagged and listed in the dispatcher events. puzzled.
Also my walkway is not lit when it comes out of the wall even though there is a light right above it! How do i get it to be lit not cloaked in shadow?
Any help is appreciated. I have tried different methods and i cant seem to figure out the right way to do this.