Server Log File

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Hermskii
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Posts: 8689
Joined: Sun Jul 10, 2005 9:56 pm

Server Log File

Post by Hermskii » Sun Mar 25, 2007 11:59 pm

I haven't had a functional log file on MHM ever since I started running it (back in 2005), as a Windows Service instead of from a batch file or just selecting Dedicated Server from inside the game. I have fixed that finally. Now I should be able to easily determine why MHM crashes. For the record, CG never -ever crasher ever. I look forward to reading the crash log tomorrow. This should eventually make MHM as stable as CG. Later!
~Peace~

Hermskii

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Chico
Posts: 10
Joined: Fri Dec 23, 2005 5:26 am

MH + crashes

Post by Chico » Tue Mar 27, 2007 12:32 pm

Hi Hermskii

MH has the nasty habit to crash alot, even on the best coded maps.
You can't prevent it, when my server crashes it says sigsev fault and then if i am lucky it will restart ;)

So if you manage to make it as stable as DM CTF or Redeemer call me ;)

But of course i do not know how much the server crashes.

Cheers,

Chico
--=Feed-The-Passion=--

Chico

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derdak2rot
Posts: 60
Joined: Sat Jul 16, 2005 6:23 pm

Post by derdak2rot » Tue Mar 27, 2007 1:18 pm

the way MH is coded is its why its heavy for server , making such things with a multiplayer gametype using pawns , complicated events with triggers , dispatcher stuff ect ... is complicated for the engines and servers :wink:
there will be always crash on MH , no matter what we do ... :P
arrgh ! lost my head !

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