anyone good with photoshop?

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X
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anyone good with photoshop?

Post by X » Sun Nov 25, 2007 4:00 pm

well im almost done with my first map (a big thanks to kortniechan, its nothin special...so far two rooms,BTs, a titan and a couple of guns....but what im really here for is to see if anybody could make me an image that i can put as a texture or somthin...if your up for the challenge heres what i need....my idea is a big X and in between each of the lines, i want it to say Death,Destruction,Chaos,UT ........uhhh just ask if your not sure on anything...i havent gotten around to uhhh *coughs* hacking photoshop *coughs* so thanks guys! (if you do anything)
X
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Post by X » Sun Nov 25, 2007 7:47 pm

hahahahahahah! look at me replying to my own post...well as soon as i posted boss jumped on the challenge and came up with this im very pleased with how it came out Image
i LOOOOOOOVe the flames :D :D
anyone have anything to say about it? im open to comments
X
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matrix
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Post by matrix » Sun Nov 25, 2007 8:13 pm

KJBSKJDBJKBkvjhvugjfcvjHVGuyvIVKYVG.I Hate It.
JK.


Pretty coo, foo.

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Hermskii
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Good

Post by Hermskii » Sun Nov 25, 2007 11:11 pm

Looks good. Will it be in the maps?
~Peace~

Hermskii

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BiGbOsS
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Post by BiGbOsS » Mon Nov 26, 2007 12:16 am

btw if anyone needs something like this done id give it a shot like this one. Im not the best artist and i cant guarantee i can do whatever your asking but ill try. I gave this one a try and it turned out all right. Just putting it out there!

Yea x will it be on a map?
BoSs is in the HOUSE!

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X
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Post by X » Mon Nov 26, 2007 1:43 pm

yes it will be on the map, i just need some help getting it as a texture lol....and boss if you make one for yoself ill be happy to put it in there 2 since you've been such a big help testing and all.... :wink: :wink:
X
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MEAT
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Post by MEAT » Tue Nov 27, 2007 12:12 am

Ever heard of GIMPshop?

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K
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Post by K » Tue Nov 27, 2007 1:28 am

To put it in the level :
1. resize it to 256X256 and save as .pcx
2. Boot ED and go to the texture browser
3. File>import texture > select your pcx file
4. save in package called "MyLevel"
5. place in map.

your done

in fact if you use any texture in your map that does not come with UT then you must put it in MyLevel package as well.

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Scify
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Post by Scify » Tue Nov 27, 2007 4:48 am

That really Cool X ImageImageImageImage
" If I had a brain, I'd be dangerous!"

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X
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Post by X » Wed Nov 28, 2007 10:32 pm

ahhh thanks kort and i must say i loove your signature pic im in love with that show i even got their album :D :D :D :D
X
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K
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Post by K » Thu Nov 29, 2007 10:35 am

:lol: Her album is so horrible. lol

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X
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Post by X » Sat Dec 01, 2007 1:09 pm

omg another problem ok so every time i go to import the texture it doesnt show up in the browserImage like that wtf is up with that?
X
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matrix
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Post by matrix » Sat Dec 01, 2007 1:22 pm

Ahhh. And look who else has Vista. Maybe this has something to do with it.

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K
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Post by K » Sat Dec 01, 2007 1:33 pm

Stop saying that. :evil:

Ok
Import the the texture and type into the package name mylevel.
Now goto the texture browser.

Look at the picture you posted of the browser. "The spot that says botpack".
Go to the right side of that box and hit the extend tab button. Now you can see all the packages that are loaded up at the time. You scroll down to the mylevel package and select it.
Now click that little button that says "all"
That all button switches between all the textures in that package or you can use the categories like base,wall,floor,deco. Click all and all the mylevel textures will show.

Place them in the map do a full build and save the map. Boom your done.

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Post by X » Sat Dec 01, 2007 9:21 pm

kortniechan wrote:Stop saying that. :evil:

Ok
Import the the texture and type into the package name mylevel.
Now goto the texture browser.

Look at the picture you posted of the browser. "The spot that says botpack".
Go to the right side of that box and hit the extend tab button. Now you can see all the packages that are loaded up at the time. You scroll down to the mylevel package and select it.
Now click that little button that says "all"
That all button switches between all the textures in that package or you can use the categories like base,wall,floor,deco. Click all and all the mylevel textures will show.

Place them in the map do a full build and save the map. Boom your done.
ok kort ive tried this at least 3 times and its like unrealed doesnt even recognize the pic......is it possible that when i converted it it didnt work right? who knows maybe matrix is right maybe it is a vista thing....
X
Where's the pizza? :)

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